Rust Server TrendsSeismic network · station log
Recording Stations11,873 Players96,161 Active3,898 Wipes · 3 h387 48 h

Station XX-15490 · no signal

RuffTalkVR RP

Offline 135.148.15.126:28015 checked 41d ago

Connect
Players now
0/ 25
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
55d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 25 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
435/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
463/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
982/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
58/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
982/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
29/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RuffTalkVR RP?

RuffTalkVR RP runs a procedural map of size 3,500 with seed 1217115090, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RuffTalkVR RP?

The name of RuffTalkVR RP gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on RuffTalkVR RP?

A reading taken now finds RuffTalkVR RP offline; the most recent activity was 41 days 11 hours ago.

How does RuffTalkVR RP rank against other Rust servers?

On player hours for the past week, RuffTalkVR RP sits at #15,490, which puts it inside the top 70% of every ranked server.

Operator and location

How reliably does RuffTalkVR RP stay online?

RuffTalkVR RP is down at the moment; the last recorded contact was 41 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does RuffTalkVR RP run from?

No region is published by RuffTalkVR RP. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 135.148.15.126:28015 is the address it uses.

Which Rust version is RuffTalkVR RP running?

RuffTalkVR RP is running Rust network protocol 2633 and build 163794 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does RuffTalkVR RP run its wipes?

On record so far are too few of RuffTalkVR RP's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 55 days 21 hours is how long the current world has been running.

Server tags

What do the server tags on RuffTalkVR RP mean?

Tags published by RuffTalkVR RP and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): Slots: 25; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RuffTalkVR RP appear?

You will find RuffTalkVR RP on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to RuffTalkVR RP?

Enter client.connect 135.148.15.126:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp25,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp25
Max players Slots: 25.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build It runs game build 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.