Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players34,171 Active2,816 Wipes · 3 h69 48 h

Station XX-15498 · no signal

Rust Evolution | US 10x | Max 4

Offline 135.148.15.111:28015 checked 37d ago

10x weekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,498
top 68%
Last wipe
40d ago
weekly schedule
Next wipe
1d 20h
Sat 31 Oct, 02:35 UTC
Seismic record · station XX-15498 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Saturday 31 October, 02:35 UTC, in 1d 20h. Its weekly schedule tag · low confidence

wipe-day peak
6players, last three wipes

Coming wipes

  1. 1d 20hSat 31 Oct, 02:35 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 8d 20hSat 7 Nov, 02:35 UTC
  4. 15d 20hSat 14 Nov, 02:35 UTC
  5. 22d 20hSat 21 Nov, 02:35 UTC
  6. 29d 20hSat 28 Nov, 02:35 UTC
  7. 35d 12hThu 3 Dec, 19:00 UTCFW
  8. 36d 20hSat 5 Dec, 02:35 UTC

The first 48 hours of its last wipes

02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 17 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 19 Sep, 02:35 UTC40d ago M0.7rising 6 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPE NA · groups of 8+ · 10x · weekly · 180 on average
129/ 200
Atlas - US 10x | No BPs | Kits | Shop NA · groups of 30+ · 10x · weekly · 178 on average
183/ 200
Vitality - US 10x | No BPs | Kits | Shop NA · groups of 32+ · 10x · weekly · 64 on average
29/ 50
WARBANDITS.GG 10X No BPs Loot++|PvP|MyMini|Shop|Noob Friendly|X NA · groups of 100+ · 10x · weekly · 8 on average
3/ 100
Helix 10x No BPs | Loot++ | PvP | Shop | Kits | Events NA · groups of 20+ · 10x · weekly · 3 on average
1/ 125
RAMPAGE 10X | WEEKLY WIPES NA · groups of 10+ · 10x · weekly · 3 on average
2/ 75
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Evolution | US 10x | Max 4?

The procedural map on Rust Evolution | US 10x | Max 4 is size 2,500 with seed 1, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on Rust Evolution | US 10x | Max 4?

10x gather is what Rust Evolution | US 10x | Max 4 runs, judging by its name. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Rust Evolution | US 10x | Max 4?

Rust Evolution | US 10x | Max 4 is not responding at this moment and is offline, last seen 37 days 1 hours ago.

How does Rust Evolution | US 10x | Max 4 rank against other Rust servers?

Over the last seven days, Rust Evolution | US 10x | Max 4 recorded enough player hours to reach #15,498 worldwide, placing it in the top 68% of all ranked servers.

Server facts

How reliably does Rust Evolution | US 10x | Max 4 stay online?

Rust Evolution | US 10x | Max 4 is down at the moment; the last recorded contact was 37 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Rust Evolution | US 10x | Max 4 run from?

The name of Rust Evolution | US 10x | Max 4 points to North America, even though it publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 135.148.15.111:28015.

What build of Rust does Rust Evolution | US 10x | Max 4 use?

Rust Evolution | US 10x | Max 4 is running Rust network protocol 2633 and build 164530 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rust Evolution | US 10x | Max 4?

On average, the busiest point of its recent wipes drew 6 players. 17 hours into the latest wipe, the crowd reached its peak.

How often does Rust Evolution | US 10x | Max 4 wipe, and on which days?

Its schedule cannot be confirmed, as too few of Rust Evolution | US 10x | Max 4's wipes are on record; the prediction follows its tag instead. Saturday 31 October at 02:35 UTC is when its next wipe is due. The present world dates from 40 days 3 hours. Its tags state a weekly wipe schedule.

Lists and tags

What do the server tags on Rust Evolution | US 10x | Max 4 mean?

The game's server browser reads the tags Rust Evolution | US 10x | Max 4 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rust Evolution | US 10x | Max 4 appear?

These Rust Server Trends lists include Rust Evolution | US 10x | Max 4: 10x Rust servers, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 10x.

Join the server

How do you connect to Rust Evolution | US 10x | Max 4?

You can connect by pressing F1 in Rust and typing client.connect 135.148.15.111:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,^w,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.