Rust Server TrendsSeismic network · station log
Recording Stations11,610 Players48,116 Active3,071 Wipes · 3 h107 48 h

Station XX-15270 · recording

Timekeeper US East | Vanilla

Online 135.148.137.168:60402 checked 12m ago

monthly wipes
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,270
top 69%
Last wipe
21d ago
monthly schedule
Next wipe
6d 11h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-15270 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123408:0017:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020008:0017:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct17 Oct22 Oct26 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 11h. The force wipe · high confidence

wipe-day peak
3players, last three wipes

Coming wipes

  1. 6d 11hThu 5 Nov, 19:00 UTCFW
  2. 34d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 42 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 9 Oct, 02:36 UTC21d ago M0.5rising 3 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rustopia.gg - US Large NA · groups of 16+ · monthly · 123 on average
42/ 200
Rusty Moose |US Monthly| NA · groups of 12+ · monthly · 106 on average
53/ 200
[US East] Facepunch Premium 1 NA · groups of 8+ · monthly · 73 on average
40/ 400
RustLands | Monthly Large | No BP Wipe | NOOB FRIENDLY NA · groups of 50+ · monthly · 60 on average
61/ 225
PICKLE DUO MONTHLY | No BP Wipe | Low Upkeep | Duo Solo NA · groups of 20+ · monthly · 32 on average
15/ 200
Rusticated.com - US Premium Long NA · groups of 16+ · monthly · 32 on average
17/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Timekeeper US East | Vanilla?

Timekeeper US East | Vanilla runs a procedural map of size 4,250 with seed 1387377465, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Timekeeper US East | Vanilla?

The name of Timekeeper US East | Vanilla gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on Timekeeper US East | Vanilla?

At this moment, Timekeeper US East | Vanilla records 0 players across 100 slots. The seven-day average for this server is 0 players.

How does Timekeeper US East | Vanilla rank against other Rust servers?

Over the last seven days, Timekeeper US East | Vanilla recorded enough player hours to reach #15,270 worldwide, placing it in the top 69% of all ranked servers.

Server facts

How reliably does Timekeeper US East | Vanilla stay online?

As recorded now, Timekeeper US East | Vanilla is running. Its reported uptime points to a restart about 16 days 5 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

How well does Timekeeper US East | Vanilla perform under load?

Its average server fps over the last 48 hours was 125, and it never dropped below 100. The world held up to 104,096 entities at its peak, buildings and deployables included. It reached a ceiling of 6,079 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Timekeeper US East | Vanilla hosted?

No region tag comes from Timekeeper US East | Vanilla, though the name points to North America. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 135.148.137.168:60402 is the address it uses.

What build of Rust does Timekeeper US East | Vanilla use?

Timekeeper US East | Vanilla is running Rust network protocol 2634 and build 167781 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Timekeeper US East | Vanilla?

The recent wipes averaged a busiest count of 3 players. 42 hours into the latest wipe, the crowd reached its peak.

On what timetable does Timekeeper US East | Vanilla run its wipes?

Once a month Timekeeper US East | Vanilla wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. 21 days 5 hours is how long the current world has been running. The tags it publishes carry a monthly wipe schedule.

Tags

What do the server tags on Timekeeper US East | Vanilla mean?

Tags published by Timekeeper US East | Vanilla and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Timekeeper US East | Vanilla appear?

The Rust Server Trends lists that take in Timekeeper US East | Vanilla are: Rust community servers without the side modes and North America Rust servers. These filters bring it up on the server list: Region: North America; Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto Timekeeper US East | Vanilla?

You can connect by pressing F1 in Rust and typing client.connect 135.148.137.168:60402 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.