Station XX-15270 · recording
Camp 11
Online 135.148.137.143:60411 checked 11m ago
- Players now
- 0/ 20
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 14d ago
- monthly schedule
- Next wipe
- 6d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 20 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
- wipe-day peak
- 0players, last three wipes
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 34d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 03:47 UTC14d ago | M0.0■steady | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Camp 11?
Generated by the game, the map on Camp 11 is procedural, size 2,000 with seed 1. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Camp 11?
The name of Camp 11 gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on Camp 11?
At this moment, Camp 11 records 0 players across 20 slots. The seven-day average for this server is 0 players.
How does Camp 11 rank against other Rust servers?
On player hours for the past week, Camp 11 sits at #15,270, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does Camp 11 stay online?
As recorded now, Camp 11 is running. Going by the uptime figure it reports, it restarted about 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does Camp 11 hold a steady tick rate?
Across the last 48 hours it averaged 238 server fps, with a floor of 228. At its highest, it carried 15,000 entities: buildings, deployables and the world's other contents. Memory use peaked at 1,217 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does Camp 11 run from?
No region is published by Camp 11. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 135.148.137.143:60411.
Which Rust version is Camp 11 running?
Camp 11 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on Camp 11?
The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Camp 11 run its wipes?
Once a month Camp 11 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 14 days 1 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on Camp 11 mean?
Tags published by Camp 11 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Wipes happen monthly, at the same time as Facepunch's force wipe; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Camp 11 appear?
You will find Camp 11 on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
What steps get you onto Camp 11?
You can connect by pressing F1 in Rust and typing client.connect 135.148.137.143:60411 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.