Rust Server TrendsSeismic network · station log
Recording Stations11,890 Players103,852 Active4,020 Wipes · 3 h420 48 h

Station NA-4173 · recording

LoneRust 3x | One Grid/1 Grid | Trio Max

Online NA 135.148.137.125:28115 checked 8m ago

3x trio weekly wipes moddedoxide
Connect
Players now
1/ 20
5% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 4
Rank
#4,173
top 19% · #698 in NA
Last wipe
1d ago
weekly schedule
Next wipe
1d 1h
Fri 30 Oct, 20:00 UTC
Seismic record · station NA-4173 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Wed 21:00 UTC
Peak · 48 h
4most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123419:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 19:59 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608019:0004:0013:0023:0008:0017:00Wiped Tue 27 Oct, 19:59 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers, top 38% in NA, and #301 of the trio servers (top 48%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 20:00 UTC, in 1d 1h. Every Tuesday at 19:59 and every Friday at 20:00 UTC · high confidence

usual gap
3.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
5players, last three wipes
crowd held
0%else halves by day 2

Coming wipes

  1. 1d 1hFri 30 Oct, 20:00 UTC
  2. 5d 1hTue 3 Nov, 19:59 UTC
  3. 7d 0hThu 5 Nov, 19:00 UTCFW
  4. 8d 1hFri 6 Nov, 20:00 UTC
  5. 12d 1hTue 10 Nov, 19:59 UTC
  6. 15d 1hFri 13 Nov, 20:00 UTC
  7. 19d 1hTue 17 Nov, 19:59 UTC
  8. 22d 1hFri 20 Nov, 20:00 UTC

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctFri 16 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 32 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 19:59 UTC1d ago – – – – running 1
Fri 23 Oct, 20:00 UTC5d ago M0.5rising 3 halved by day 2 4 days 0
Tue 20 Oct, 19:59 UTC8d ago M0.7rising 5 halved by day 1 3 days 0
Fri 16 Oct, 20:00 UTC12d ago M0.8rising 6 halved by day 2 4 days 0
Tue 13 Oct, 20:00 UTC15d ago M0.5rising 3 halved by day 1 3 days 0
Fri 9 Oct, 20:00 UTC19d ago M0.8rising 6 halved by day 2 4 days 0
Tue 6 Oct, 19:59 UTC22d ago M1.0rising 10 halved by day 2 3 days 1
Fri 2 Oct, 19:59 UTC26d ago M0.7rising 5 held half 4 days 0
Thu 1 Oct, 18:44 UTC FW27d ago M0.5falling 5 – 1.1 days 8
Tue 29 Sep, 19:59 UTC29d ago M0.9rising 8 – 1.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
WARBANDITS.GG 3X |Solo/Duo/Trio|LootX3| JUST FULLWIPED NA · trio · 3x · weekly · 270 on average
466/ 500
Sunset | 3x Trio | Small One Grid NA · trio · 3x · weekly · 4 on average
5/ 20
WARBANDITS.GG 2X |Solo/Duo/Trio|X2 JUST FULLWIPED NA · trio · 2x · weekly · 189 on average
372/ 400
[US] Stevious 2x | Solo/Duo/Trio | 10/22 NA · trio · 2x · weekly · 94 on average
11/ 150
Bestrust Solo/Duo/Trio 2x #5 | JUST FULLWIPED 27.10 10/27 NA · trio · 2x · weekly · 3 on average
0/ 200
⦿ ICEFUSE 5X Alpha (Solo/Duo/Trio|Shop|Kits|X5 WIPED) NA · trio · 5x · weekly · 2 on average
3/ 125
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on LoneRust 3x | One Grid/1 Grid | Trio Max?

The procedural map on LoneRust 3x | One Grid/1 Grid | Trio Max is size 2,000 with seed 1337, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name LR - 3x One Grid.

Which settings and rules apply on LoneRust 3x | One Grid/1 Grid | Trio Max?

Its name points to a gather rate of 3x on LoneRust 3x | One Grid/1 Grid | Trio Max. The limit for a group is 3 players (trio). survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on LoneRust 3x | One Grid/1 Grid | Trio Max right now?

At this moment, LoneRust 3x | One Grid/1 Grid | Trio Max records 1 players across 20 slots. The seven-day average is 0 players, with a peak of 4. The busiest point in the last 48 hours came at 22:00 UTC, averaging 3 players.

How does LoneRust 3x | One Grid/1 Grid | Trio Max rank against other Rust servers?

The last seven days of player hours place LoneRust 3x | One Grid/1 Grid | Trio Max at #4,173, in the top 19% of all ranked servers and #698 in North America. The ranking for trio puts it at #301.

Operator and location

How reliably does LoneRust 3x | One Grid/1 Grid | Trio Max stay online?

Right now, you can reach LoneRust 3x | One Grid/1 Grid | Trio Max. Going by the uptime figure it reports, it restarted about 45 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does LoneRust 3x | One Grid/1 Grid | Trio Max hold a steady tick rate?

Across the last 48 hours it averaged 59 server fps, with a floor of 40. At its highest, it carried 13,920 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,709 MB. Low fps together with a growing entity count is what players experience as lag.

Where in the world is LoneRust 3x | One Grid/1 Grid | Trio Max hosted?

With its NA tag, LoneRust 3x | One Grid/1 Grid | Trio Max lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 135.148.137.125:28115 is the address it uses.

What build of Rust does LoneRust 3x | One Grid/1 Grid | Trio Max use?

Rust network protocol 2635 and build 168909 on Linux is what LoneRust 3x | One Grid/1 Grid | Trio Max runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on LoneRust 3x | One Grid/1 Grid | Trio Max?

5 players, on average, was the busiest crowd at its recent wipes. 32 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 0% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

How often does LoneRust 3x | One Grid/1 Grid | Trio Max wipe, and on which days?

At LoneRust 3x | One Grid/1 Grid | Trio Max the wipes follow a every Tuesday at 19:59 and every Friday at 20:00 UTC rhythm. Friday 30 October at 20:00 UTC is when its next wipe is due. 46 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on LoneRust 3x | One Grid/1 Grid | Trio Max mean?

The game's server browser reads the tags LoneRust 3x | One Grid/1 Grid | Trio Max publishes: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts3 (Group limit): Teams are capped at 3 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): North America is the region it's listed under in the browser. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does LoneRust 3x | One Grid/1 Grid | Trio Max appear?

These Rust Server Trends lists include LoneRust 3x | One Grid/1 Grid | Trio Max: 3x Rust servers, by live population, Modded Rust servers, tracked live, Best trio Rust servers and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.

Join the server

How do you connect to LoneRust 3x | One Grid/1 Grid | Trio Max?

Enter client.connect 135.148.137.125:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://lonerust.gg/.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,^w,NA,gmrust,cs168909,ts3,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slots: 20.
ts3
Group limit Teams are capped at 3 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.