Rust Server TrendsSeismic network · station log
Recording Stations11,854 Players99,188 Active3,861 Wipes · 3 h532 48 h

Station XX-15269 · recording

Not A Server

Online 135.148.134.99:26391 checked 9m ago

solo moddedoxide
Connect
Players now
0/ 4
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipe
18d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 4 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123421:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Top 68% of all ranked servers, and #197 of the solo servers (top 88%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
4.9 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1.5

The first 48 hours of its last wipes

Sun 11 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 19:54 UTC18d ago M0.0rising 1 – running 0
Sun 4 Oct, 19:45 UTC25d ago M0.0rising 1 halved by day 2 7 days 0
Thu 1 Oct, 22:30 UTC FW27d ago M0.0rising 1 halved by day 1 2.9 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
48/ 100
24/ 100
[LATAM] Estrella Solitaria SOLO ONLY | 29/10 Full Wipe SA · solo · weekly · 11 on average
58/ 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 EU · solo · weekly · 5 on average
4/ 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average
0/ 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · solo · monthly · 3 on average
4/ 400
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Not A Server?

Not A Server runs a procedural map of size 3,000 with seed 15, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on Not A Server?

The name of Not A Server gives no gather rate. No teams: solo play only. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Not A Server?

A reading taken now shows 0 players on Not A Server, which has 4 slots. The seven-day average for this server is 0 players.

How does Not A Server rank against other Rust servers?

Over the last seven days, Not A Server recorded enough player hours to reach #15,269 worldwide, placing it in the top 68% of all ranked servers. The ranking for solo puts it at #197.

Server facts

How reliably does Not A Server stay online?

As recorded now, Not A Server is running. Its reported uptime points to a restart about 3 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. On 29 September 2026 it was recorded for the first time by Rust Server Trends.

How well does Not A Server perform under load?

Across the last 48 hours it averaged 189 server fps, with a floor of 136. Buildings, deployables and all the rest of the world's entities brought it to a high of 46,267. It reached a ceiling of 3,828 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Not A Server run from?

No region is published by Not A Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 135.148.134.99:26391.

Which Rust version is Not A Server running?

Not A Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Not A Server?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.

On what timetable does Not A Server run its wipes?

There is no next wipe to predict at Not A Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 18 days is how long the current world has been running.

Server tags

What do the server tags on Not A Server mean?

Tags published by Not A Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): Slots: 4; ts1 (Group limit): Teams are capped at 1 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Not A Server appear?

The Rust Server Trends lists that take in Not A Server are: Modded Rust servers, tracked live and Solo Rust servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: Solo.

Connecting

What steps get you onto Not A Server?

You can connect by pressing F1 in Rust and typing client.connect 135.148.134.99:26391 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts1,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp4
Max players Slots: 4.
ts1
Group limit Teams are capped at 1 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.