Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players91,721 Active4,063 Wipes · 3 h165 48 h

Station XX-14351 · no signal

My Untitled Rust Server

Offline 135.136.5.47:28015 checked 30d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,351
top 61%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14351 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
774/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
47/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
134/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
446/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
261/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
199/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on My Untitled Rust Server?

The map on My Untitled Rust Server is procedural, produced by the game.

Which settings and rules apply on My Untitled Rust Server?

The name of My Untitled Rust Server gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on My Untitled Rust Server right now?

A reading taken now finds My Untitled Rust Server offline; the most recent activity was 30 days 23 hours ago.

How does My Untitled Rust Server rank against other Rust servers?

On player hours for the past week, My Untitled Rust Server sits at #14,351, which puts it inside the top 61% of every ranked server.

Server facts

How reliably does My Untitled Rust Server stay online?

My Untitled Rust Server is down at the moment; the last recorded contact was 30 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 26 September 2026 is when Rust Server Trends first recorded it.

Where in the world is My Untitled Rust Server hosted?

Nothing about a region comes from My Untitled Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 135.136.5.47:28015 is the address it uses.

What build of Rust does My Untitled Rust Server use?

Rust network protocol 2634 and build 165948 on Windows is what My Untitled Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does My Untitled Rust Server wipe, and on which days?

On record so far are too few of My Untitled Rust Server's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 31 days 2 hours.

Server tags

What do the server tags on My Untitled Rust Server mean?

These are the tags My Untitled Rust Server publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs165948 (Build): The game build is 165948; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Untitled Rust Server appear?

You will find My Untitled Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to My Untitled Rust Server?

To join, enter client.connect 135.136.5.47:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmvanilla,cs165948,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs165948
Build The game build is 165948.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.