Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players41,781 Active3,029 Wipes · 3 h99 48 h

Station XX-13702 · no signal

Obnova sveta

Offline 135.136.13.29:28015 checked 21d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,702
top 62%
Last wipe
41d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13702 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 565 on average
198/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
123/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
24/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 289 on average
11/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
23/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
29/ 225
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Obnova sveta?

The map on Obnova sveta is procedural, produced by the game.

Which settings and rules apply on Obnova sveta?

No gather rate appears in the name of Obnova sveta. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Obnova sveta?

Obnova sveta is not responding at this moment and is offline, last seen 21 days 11 hours ago.

How does Obnova sveta rank against other Rust servers?

Over the last seven days, Obnova sveta recorded enough player hours to reach #13,702 worldwide, placing it in the top 62% of all ranked servers.

Server facts

How reliably does Obnova sveta stay online?

As recorded now, Obnova sveta is not reachable, the last contact having been 21 days 11 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 7 October 2026 is when Rust Server Trends first recorded it.

Which region does Obnova sveta run from?

Nothing about a region comes from Obnova sveta. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 135.136.13.29:28015.

What build of Rust does Obnova sveta use?

On Windows, Obnova sveta runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Obnova sveta run its wipes?

The rhythm of Obnova sveta cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 41 days 12 hours.

Tags

What do the server tags on Obnova sveta mean?

The game's server browser reads the tags Obnova sveta publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Obnova sveta appear?

The Rust Server Trends lists that take in Obnova sveta are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Obnova sveta?

Enter client.connect 135.136.13.29:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server has 1 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs165217
Build Game build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.