Station XX-15975 · no signal
My Rust server | Powered by AMP
Offline 134.3.223.71:28015 checked 22d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,975
- top 71%
- Last wipe
- 37d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 0.5 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 20 Sep, 09:34 UTC37d ago | M0.0▼falling | 0 | – | running | 1 | |
| Sat 19 Sep, 15:53 UTC38d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Sat 19 Sep, 09:36 UTC38d ago | M0.0■steady | 1 | – | 0.3 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on My Rust server | Powered by AMP?
The map on My Rust server | Powered by AMP is procedural, produced by the game.
Which settings and rules apply on My Rust server | Powered by AMP?
No gather rate appears in the name of My Rust server | Powered by AMP. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on My Rust server | Powered by AMP right now?
No players are recorded on My Rust server | Powered by AMP at this moment; it is offline, and the last sighting was 22 days 21 hours ago.
How does My Rust server | Powered by AMP rank against other Rust servers?
The last seven days of player hours place My Rust server | Powered by AMP at #15,975, in the top 71% of all ranked servers.
Server facts
How reliably does My Rust server | Powered by AMP stay online?
My Rust server | Powered by AMP is down at the moment; the last recorded contact was 22 days 21 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Which region does My Rust server | Powered by AMP run from?
A region is not published by My Rust server | Powered by AMP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 134.3.223.71:28015 is the address it uses.
Which Rust version is My Rust server | Powered by AMP running?
My Rust server | Powered by AMP is running Rust network protocol 2633 and build 165217 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on My Rust server | Powered by AMP?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.
On what timetable does My Rust server | Powered by AMP run its wipes?
No next wipe can be predicted for My Rust server | Powered by AMP, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 37 days 20 hours.
Lists and tags
What do the server tags on My Rust server | Powered by AMP mean?
These are the tags My Rust server | Powered by AMP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does My Rust server | Powered by AMP appear?
You will find My Rust server | Powered by AMP on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto My Rust server | Powered by AMP?
Enter client.connect 134.3.223.71:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.