Station EU-6580 · recording
RUSTARDED Zombie Hell Hordes • EU
Online EU 134.255.255.19:28024 checked 9m ago
- Players now
- 0/ 42
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 2
- Rank
- #6,580
- top 30% · #1936 in EU
- Last wipe
- 3d ago
- biweekly schedule
- Next wipe
- 7d 5h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 42 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 03:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence
- usual gap
- 2.2 daysbetween real wipes
- on rhythm
- 14%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 50%else halves by day 1
Coming wipes
- 7d 5hThu 5 Nov, 19:00 UTCFW
- 10d 21hMon 9 Nov, 11:05 UTC
- 24d 21hMon 23 Nov, 11:05 UTC
- 35d 5hThu 3 Dec, 19:00 UTCFW
- 38d 21hMon 7 Dec, 11:05 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 13 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 11:05 UTC3d ago | M0.3▲rising | 2 | – | running | 0 | |
| Tue 20 Oct, 14:34 UTC8d ago | M0.5▲rising | 3 | halved by day 1 | 5.9 days | 0 | |
| Mon 19 Oct, 09:37 UTC10d ago | M0.5▲rising | 3 | – | 1.2 days | 0 | |
| Sun 18 Oct, 15:53 UTC10d ago | M0.3▲rising | 2 | – | 0.7 days | 0 | |
| Fri 16 Oct, 10:28 UTC13d ago | M0.0▲rising | 1 | held half | 2.2 days | 0 | |
| Thu 15 Oct, 23:18 UTC13d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Thu 1 Oct, 18:20 UTC FW27d ago | M0.0▲rising | 1 | halved by day 8 | 14.2 days | 0 | |
| Thu 17 Sep, 18:18 UTC41d ago | M0.0▲rising | 1 | halved by day 9 | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RUSTARDED Zombie Hell Hordes • EU?
Generated by the game, the map on RUSTARDED Zombie Hell Hordes • EU is procedural, size 6,000 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is The Brutish Isles.
Which settings and rules apply on RUSTARDED Zombie Hell Hordes • EU?
No gather rate appears in the name of RUSTARDED Zombie Hell Hordes • EU. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on RUSTARDED Zombie Hell Hordes • EU?
0 of the 42 slots on RUSTARDED Zombie Hell Hordes • EU are filled right now. Across seven days this server recorded an average of 0 players and a peak of 2. Averaged over the last 48 hours, the busiest hour was 00:00 UTC at 2 players.
How does RUSTARDED Zombie Hell Hordes • EU rank against other Rust servers?
RUSTARDED Zombie Hell Hordes • EU is #1,936 in Europe and #6,580 worldwide on the past week's player hours, within the top 30% of ranked servers.
Operator and location
How reliably does RUSTARDED Zombie Hell Hordes • EU stay online?
As recorded now, RUSTARDED Zombie Hell Hordes • EU is running. Its reported uptime points to a restart about 32 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does RUSTARDED Zombie Hell Hordes • EU perform under load?
The 48-hour average is 42 server fps; 13 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 132,802. It reached a ceiling of 5,376 MB of memory. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RUSTARDED Zombie Hell Hordes • EU run from?
The EU tag is how RUSTARDED Zombie Hell Hordes • EU lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 134.255.255.19:28024 is the address it uses.
What build of Rust does RUSTARDED Zombie Hell Hordes • EU use?
Rust network protocol 2635 and build 168909 on Linux is what RUSTARDED Zombie Hell Hordes • EU runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on RUSTARDED Zombie Hell Hordes • EU?
The recent wipes averaged a busiest count of 3 players. The peak on the most recent wipe came 13 hours after the wipe. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does RUSTARDED Zombie Hell Hordes • EU run its wipes?
Its schedule cannot be confirmed, as too few of RUSTARDED Zombie Hell Hordes • EU's wipes are on record; the prediction follows its tag instead. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 3 days. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on RUSTARDED Zombie Hell Hordes • EU mean?
The game's server browser reads the tags RUSTARDED Zombie Hell Hordes • EU publishes: gmrust (Game mode): Survival in standard Rust; mp42 (Max players): 42 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RUSTARDED Zombie Hell Hordes • EU appear?
You will find RUSTARDED Zombie Hell Hordes • EU on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Rust zombie servers, by recorded population. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.
Which person or group runs RUSTARDED Zombie Hell Hordes • EU?
Among the servers we track, only RUSTARDED Zombie Hell Hordes • EU publishes this 2mservers.com hostname.
How to join
How do you connect to RUSTARDED Zombie Hell Hordes • EU?
To join, enter client.connect 134.255.255.19:28024 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/dxQB3h2TvB is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
