Rust Server TrendsSeismic network · station log
Recording Stations11,865 Players95,534 Active3,881 Wipes · 3 h381 48 h

Station XX-15154 · no signal

Hank's Island

Offline 134.215.252.16:28015 checked 14d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,154
top 70%
Last wipe
14d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15154 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct4 Oct7 Oct16 Oct19 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 04:58 UTC14d ago M0.0falling 0 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
440/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
448/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
965/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
63/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
992/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
24/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Hank's Island?

The map on Hank's Island is procedural, produced by the game.

Which settings and rules apply on Hank's Island?

You will find no gather rate in the name of Hank's Island. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Hank's Island?

No players are recorded on Hank's Island at this moment; it is offline, and the last sighting was 14 days 9 hours ago.

How does Hank's Island rank against other Rust servers?

On player hours for the past week, Hank's Island sits at #15,154, which puts it inside the top 70% of every ranked server.

Server details

How reliably does Hank's Island stay online?

As recorded now, Hank's Island is not reachable, the last contact having been 14 days 9 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 1 October 2026 is when Rust Server Trends first recorded it.

Which region does Hank's Island run from?

A region is not published by Hank's Island. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 134.215.252.16:28015 is the address it uses.

What build of Rust does Hank's Island use?

Rust network protocol 2634 and build 167781 on Windows is what Hank's Island runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Hank's Island?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does Hank's Island run its wipes?

Too few wipes of Hank's Island are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 14 days 11 hours.

Lists and tags

What do the server tags on Hank's Island mean?

The game's server browser reads the tags Hank's Island publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Hank's Island appear?

You will find Hank's Island on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Hank's Island?

Enter client.connect 134.215.252.16:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.