Rust Server TrendsSeismic network · station log
Recording Stations11,594 Players39,481 Active2,855 Wipes · 3 h135 48 h

Station XX-7626 · recording

Dead zone RO | 2x | Kit | Wipe Lunar

Online 134.19.177.236:26465 checked 6m ago

2x moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 2
Rank
#7,626
top 34%
Last wipe
11h ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-7626 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
+1into Thu 19:00 UTC
Peak · 48 h
2most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.511.5218:0020:0022:0000:0002:0004:00Wiped Thu 29 Oct, 18:08 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
02040608018:0020:0022:0000:0002:0004:00Wiped Thu 29 Oct, 18:08 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k29 Oct30 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 18:35 UTC11h ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 796 on average
200/ 200
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 634 on average
509/ 500
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 358 on average
167/ 175
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 346 on average
73/ 100
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 340 on average
218/ 240
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 321 on average
12/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Dead zone RO | 2x | Kit | Wipe Lunar?

Dead zone RO | 2x | Kit | Wipe Lunar runs a procedural map of size 3,500 with seed 9, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Dead zone RO | 2x | Kit | Wipe Lunar?

Going by its name, Dead zone RO | 2x | Kit | Wipe Lunar runs 2x gather. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Dead zone RO | 2x | Kit | Wipe Lunar?

A reading taken now shows 0 players on Dead zone RO | 2x | Kit | Wipe Lunar, which has 50 slots. The seven-day average is 1 players, with a peak of 2. The last 48 hours show their highest activity at 19:00 UTC, averaging 2 players.

How does Dead zone RO | 2x | Kit | Wipe Lunar rank against other Rust servers?

Over the last seven days, Dead zone RO | 2x | Kit | Wipe Lunar recorded enough player hours to reach #7,626 worldwide, placing it in the top 34% of all ranked servers.

Server details

How reliably does Dead zone RO | 2x | Kit | Wipe Lunar stay online?

Right now, you can reach Dead zone RO | 2x | Kit | Wipe Lunar. Its reported uptime points to a restart about 1 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 29 October 2026.

Does Dead zone RO | 2x | Kit | Wipe Lunar hold a steady tick rate?

Across the last 48 hours it averaged 60 server fps, with a floor of 60. Buildings, deployables and all the rest of the world's entities brought it to a high of 66,971. It reached a ceiling of 2,701 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Which region does Dead zone RO | 2x | Kit | Wipe Lunar run from?

A region is not published by Dead zone RO | 2x | Kit | Wipe Lunar. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 134.19.177.236:26465.

Which Rust version is Dead zone RO | 2x | Kit | Wipe Lunar running?

Dead zone RO | 2x | Kit | Wipe Lunar is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Dead zone RO | 2x | Kit | Wipe Lunar run its wipes?

On record so far are too few of Dead zone RO | 2x | Kit | Wipe Lunar's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 11 hours.

Tags

What do the server tags on Dead zone RO | 2x | Kit | Wipe Lunar mean?

Tags published by Dead zone RO | 2x | Kit | Wipe Lunar and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Dead zone RO | 2x | Kit | Wipe Lunar appear?

You will find Dead zone RO | 2x | Kit | Wipe Lunar on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

Join the server

What steps get you onto Dead zone RO | 2x | Kit | Wipe Lunar?

You can connect by pressing F1 in Rust and typing client.connect 134.19.177.236:26465 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players Slots: 50.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.