Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,650 Active2,906 Wipes · 3 h67 48 h

Station XX-15506 · no signal

SliFF Server

Offline 134.0.104.25:28015 checked 39d ago

Connect
Players now
2/ 10
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,506
top 67%
Last wipe
42d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15506 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
262/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
22/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
16/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
169/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
81/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
20/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SliFF Server?

The procedural map on SliFF Server is size 6,000 with seed 1015246414, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on SliFF Server?

No gather rate appears in the name of SliFF Server. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on SliFF Server right now?

No players are recorded on SliFF Server at this moment; it is offline, and the last sighting was 39 days 7 hours ago.

How does SliFF Server rank against other Rust servers?

The last seven days of player hours place SliFF Server at #15,506, in the top 67% of all ranked servers.

Operator and location

How reliably does SliFF Server stay online?

No contact with SliFF Server right now, and the last recorded contact was 39 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 15 September 2026 is when Rust Server Trends first recorded it.

Which region does SliFF Server run from?

A region is not published by SliFF Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 134.0.104.25:28015.

What build of Rust does SliFF Server use?

On Windows, SliFF Server runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does SliFF Server wipe, and on which days?

The rhythm of SliFF Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 42 days 18 hours is how long the current world has been running.

Lists and tags

What do the server tags on SliFF Server mean?

The game's server browser reads the tags SliFF Server publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does SliFF Server appear?

These Rust Server Trends lists include SliFF Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to SliFF Server?

Enter client.connect 134.0.104.25:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.