Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players72,000 Active3,646 Wipes · 3 h206 48 h

Station XX-15869 · no signal

RustServer_4201

Offline 133.88.99.247:28015 checked 19d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,869
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15869 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
507/ 550
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
422/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
63/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
67/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
55/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
169/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustServer_4201?

RustServer_4201 runs a procedural map of size 3,000 with seed 25916, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_4201?

The name of RustServer_4201 gives no gather rate. The group limit is 8 players, the game's default. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on RustServer_4201 right now?

No players are recorded on RustServer_4201 at this moment; it is offline, and the last sighting was 19 days 21 hours ago.

How does RustServer_4201 rank against other Rust servers?

The last seven days of player hours place RustServer_4201 at #15,869, in the top 72% of all ranked servers.

Server details

How reliably does RustServer_4201 stay online?

RustServer_4201 is down at the moment; the last recorded contact was 19 days 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.

Where in the world is RustServer_4201 hosted?

Nothing about a region comes from RustServer_4201. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 133.88.99.247:28015 is the address it uses.

Which Rust version is RustServer_4201 running?

Rust network protocol 2634 and build 167398 on Linux is what RustServer_4201 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does RustServer_4201 run its wipes?

The rhythm of RustServer_4201 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 20 days 10 hours.

Server tags

What do the server tags on RustServer_4201 mean?

These are the tags RustServer_4201 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustServer_4201 appear?

The Rust Server Trends lists that take in RustServer_4201 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to RustServer_4201?

You can connect by pressing F1 in Rust and typing client.connect 133.88.99.247:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167398
Build Game build: 167398.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.