Rust Server TrendsSeismic network · station log
Recording Stations11,757 Players71,901 Active3,470 Wipes · 3 h213 48 h

Station XX-13698 · recording

RustServer_2604

Online 133.88.121.242:28015 checked 8m ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#13,698
top 61%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13698 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

025507510000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 21:09 UTC26d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 499 on average
143/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
182/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 283 on average
553/ 675
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
30/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
623/ 775
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 248 on average
533/ 625
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustServer_2604?

Generated by the game, the map on RustServer_2604 is procedural, size 3,000 with seed 20682. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_2604?

You will find no gather rate in the name of RustServer_2604. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on RustServer_2604?

0 of the 50 slots on RustServer_2604 are filled right now. The seven-day average is 0 players, with a peak of 2.

How does RustServer_2604 rank against other Rust servers?

Over the last seven days, RustServer_2604 recorded enough player hours to reach #13,698 worldwide, placing it in the top 61% of all ranked servers.

Operator and location

How reliably does RustServer_2604 stay online?

Right now, you can reach RustServer_2604. Going by the uptime figure it reports, it restarted about 5 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does RustServer_2604 hold a steady tick rate?

The 48-hour average is 86 server fps; 56 is the lowest observed. The world held up to 45,129 entities at its peak, buildings and deployables included. Its highest memory use was 2,293 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does RustServer_2604 run from?

Nothing about a region comes from RustServer_2604. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 133.88.121.242:28015.

Which Rust version is RustServer_2604 running?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_2604 runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on RustServer_2604?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does RustServer_2604 run its wipes?

The rhythm of RustServer_2604 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 26 days 1 hours.

Lists and tags

What do the server tags on RustServer_2604 mean?

Tags published by RustServer_2604 and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustServer_2604 appear?

The Rust Server Trends lists that take in RustServer_2604 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto RustServer_2604?

To join, enter client.connect 133.88.121.242:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.