Station XX-15178 · recording
RustServer_17001
Online 133.88.119.159:28015 checked 6m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #15,178
- top 68%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Wed 21:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 2.4 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 09:30 UTC27d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 09:25 UTC28d ago | M0.0▲rising | 1 | – | 1 days | 0 | |
| Mon 28 Sep, 10:13 UTC31d ago | M0.0▲rising | 1 | held half | 3 days | 0 | |
| Sat 26 Sep, 01:47 UTC33d ago | M0.3▲rising | 2 | held half | 2.4 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RustServer_17001?
Generated by the game, the map on RustServer_17001 is procedural, size 4,000 with seed 2026680033. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RustServer_17001?
The name of RustServer_17001 gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on RustServer_17001 right now?
At this moment, RustServer_17001 records 0 players across 50 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 21:00 UTC, averaging 0 players.
How does RustServer_17001 rank against other Rust servers?
Over the last seven days, RustServer_17001 recorded enough player hours to reach #15,178 worldwide, placing it in the top 68% of all ranked servers.
Server facts
How reliably does RustServer_17001 stay online?
Right now, you can reach RustServer_17001. The uptime it reports puts its last restart about 2 days 13 hours ago. 145 of 168 hours in the last 7 full days were up time, 86% of the total. 25 September 2026 is when Rust Server Trends first recorded it.
How well does RustServer_17001 perform under load?
The 48-hour average is 69 server fps; 41 is the lowest observed. At its highest, it carried 93,460 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,842 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is RustServer_17001 hosted?
Nothing about a region comes from RustServer_17001. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 133.88.119.159:28015 is the address it uses.
What build of Rust does RustServer_17001 use?
RustServer_17001 is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on RustServer_17001?
On average, the busiest point of its recent wipes drew 1 players. 1 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does RustServer_17001 run its wipes?
No next wipe can be predicted for RustServer_17001, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 27 days.
Server tags
What do the server tags on RustServer_17001 mean?
These are the tags RustServer_17001 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer_17001 appear?
These Rust Server Trends lists include RustServer_17001: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto RustServer_17001?
To join, enter client.connect 133.88.119.159:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.