Station XX-9971 · recording
RustServer_11925
Online 133.88.107.9:28015 checked 9m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,971
- top 45%
- Last wipe
- 26d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +0into Tue 07:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustServer_11925?
The procedural map on RustServer_11925 is size 3,000 with seed 20634, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on RustServer_11925?
No gather rate appears in the name of RustServer_11925. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on RustServer_11925 right now?
0 of the 50 slots on RustServer_11925 are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 07:00 UTC, averaging 0 players.
How does RustServer_11925 rank against other Rust servers?
On player hours for the past week, RustServer_11925 sits at #9,971, which puts it inside the top 45% of every ranked server.
Server details
How reliably does RustServer_11925 stay online?
RustServer_11925 is up at the moment. The uptime it reports puts its last restart about 5 days 6 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.
Does RustServer_11925 hold a steady tick rate?
Its average server fps over the last 48 hours was 101, and it never dropped below 81. At its highest, it carried 47,833 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,291 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does RustServer_11925 run from?
Nothing about a region comes from RustServer_11925. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 133.88.107.9:28015 is the address it uses.
Which Rust version is RustServer_11925 running?
On Linux, RustServer_11925 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does RustServer_11925 wipe, and on which days?
On record so far are too few of RustServer_11925's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 14 hours is how long the current world has been running.
Server tags
What do the server tags on RustServer_11925 mean?
The game's server browser reads the tags RustServer_11925 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does RustServer_11925 appear?
The Rust Server Trends lists that take in RustServer_11925 are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto RustServer_11925?
You can connect by pressing F1 in Rust and typing client.connect 133.88.107.9:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.