Station XX-3953 · recording
RustServer_5018
Online 133.88.106.75:28015 checked 14m ago
- Players now
- 1/ 50
- 2% full
- Motion · 24 h
- M0.0▲rising
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,953
- top 18%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 50 slots
- Motion · 24 h
- M0.0▲rising+0 players
- Sharpest hour
- −2into Tue 15:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 18% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 6players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 31 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 23:48 UTC5d ago | M0.8▲rising | 6 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustServer_5018?
Generated by the game, the map on RustServer_5018 is procedural, size 3,000 with seed 22314. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on RustServer_5018?
The name of RustServer_5018 gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on RustServer_5018?
At this moment, RustServer_5018 records 1 players across 50 slots. Averaged across the last seven days the population was 1 players, reaching a peak of 6. The busiest point in the last 48 hours came at 10:00 UTC, averaging 3 players.
How does RustServer_5018 rank against other Rust servers?
Over the last seven days, RustServer_5018 recorded enough player hours to reach #3,953 worldwide, placing it in the top 18% of all ranked servers.
Server facts
How reliably does RustServer_5018 stay online?
As recorded now, RustServer_5018 is running. Going by the uptime figure it reports, it restarted about 5 days 11 hours ago. 119 of 120 hours in the last 5 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.
Does RustServer_5018 hold a steady tick rate?
Its average server fps over the last 48 hours was 107, and it never dropped below 73. At its highest, it carried 50,943 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,535 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does RustServer_5018 run from?
No region is published by RustServer_5018. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 133.88.106.75:28015.
Which Rust version is RustServer_5018 running?
RustServer_5018 is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on RustServer_5018?
The recent wipes averaged a busiest count of 6 players. The peak on the most recent wipe came 31 hours after the wipe.
On what timetable does RustServer_5018 run its wipes?
The rhythm of RustServer_5018 cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 5 days 13 hours.
Lists and tags
What do the server tags on RustServer_5018 mean?
These are the tags RustServer_5018 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustServer_5018 appear?
You will find RustServer_5018 on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Connecting
What steps get you onto RustServer_5018?
You can connect by pressing F1 in Rust and typing client.connect 133.88.106.75:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.