Rust Server TrendsSeismic network · station log
Recording Stations11,831 Players94,092 Active3,830 Wipes · 3 h503 48 h

Station XX-15269 · no signal

RustServer_31205

Offline 133.88.106.60:28015 checked 5d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,269
top 68%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15269 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
236/ 275
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
316/ 350
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
771/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
47/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
894/ 950
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 240 on average
744/ 800
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustServer_31205?

The procedural map on RustServer_31205 is size 3,000 with seed 14035, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RustServer_31205?

No gather rate appears in the name of RustServer_31205. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on RustServer_31205?

No players are recorded on RustServer_31205 at this moment; it is offline, and the last sighting was 5 days 23 hours ago. Averaged across the last seven days, the population was 0 players.

How does RustServer_31205 rank against other Rust servers?

On player hours for the past week, RustServer_31205 sits at #15,269, which puts it inside the top 68% of every ranked server.

Server facts

How reliably does RustServer_31205 stay online?

No contact with RustServer_31205 right now, and the last recorded contact was 5 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 46, or 27% of the time. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

Where in the world is RustServer_31205 hosted?

No region is published by RustServer_31205. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 133.88.106.60:28015.

What build of Rust does RustServer_31205 use?

Rust network protocol 2635 and build 168909 on Linux is what RustServer_31205 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does RustServer_31205 run its wipes?

Too few wipes of RustServer_31205 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 22 hours.

Server tags

What do the server tags on RustServer_31205 mean?

Tags published by RustServer_31205 and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does RustServer_31205 appear?

The Rust Server Trends lists that take in RustServer_31205 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto RustServer_31205?

To join, enter client.connect 133.88.106.60:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.