Rust Server TrendsSeismic network · station log
Recording Stations11,595 Players34,643 Active2,837 Wipes · 3 h63 48 h

Station XX-15508 · no signal

WHA_RUST_Server

Offline 133.32.227.229:28015 checked 37d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,508
no region published
Last wipe
37d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15508 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average
233/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average
14/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average
19/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
143/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
41/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
40/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on WHA_RUST_Server?

The map on WHA_RUST_Server is procedural, produced by the game.

Which settings and rules apply on WHA_RUST_Server?

No gather rate appears in the name of WHA_RUST_Server. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on WHA_RUST_Server right now?

A reading taken now finds WHA_RUST_Server offline; the most recent activity was 37 days 21 hours ago.

How does WHA_RUST_Server rank against other Rust servers?

On player hours for the past week, WHA_RUST_Server sits at #15,508, which puts it inside the top – of every ranked server.

Operator and location

How reliably does WHA_RUST_Server stay online?

WHA_RUST_Server is down at the moment; the last recorded contact was 37 days 21 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.

Where in the world is WHA_RUST_Server hosted?

No region is published by WHA_RUST_Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 133.32.227.229:28015 is the address it uses.

Which Rust version is WHA_RUST_Server running?

On Windows, WHA_RUST_Server runs Rust network protocol 2633 and build 164530. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does WHA_RUST_Server wipe, and on which days?

The rhythm of WHA_RUST_Server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 37 days 21 hours.

Tags

What do the server tags on WHA_RUST_Server mean?

The game's server browser reads the tags WHA_RUST_Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does WHA_RUST_Server appear?

The Rust Server Trends lists that take in WHA_RUST_Server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to WHA_RUST_Server?

Enter client.connect 133.32.227.229:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.