Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players48,164 Active3,140 Wipes · 3 h112 48 h

Station XX-8046 · no signal

TABRUST beta Sv1

Offline 133.18.148.48:28015 checked 3d ago

moddedcarbon
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 3
Rank
#8,046
top 36%
Last wipe
12d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-8046 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.5 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
14players, last three wipes
crowd held
100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 17 OctThu 15 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 36 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 17:32 UTC11d ago M0.3rising 2 – running 0
Thu 15 Oct, 12:55 UTC13d ago M1.3rising 20 held half 2.2 days 0
Thu 15 Oct, 06:30 UTC14d ago M1.3rising 20 – 0.3 days 0
Wed 14 Oct, 14:52 UTC14d ago M1.1rising 12 – 0.7 days 0
Tue 13 Oct, 14:49 UTC15d ago M0.0rising 1 – 1 days 0
Mon 12 Oct, 11:57 UTC16d ago M0.0steady 3 – 1.1 days 3
Mon 12 Oct, 05:38 UTC17d ago M0.5rising 3 – 0.3 days 0
Sun 11 Oct, 22:12 UTC17d ago M0.3rising 3 – 0.3 days 1
Sun 11 Oct, 14:07 UTC17d ago M0.5rising 3 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
RETRO RUST #3 Х5|MAX 5|LOOT+|CRAFT GLOBAL 22.10 EU · groups of 5 · weekly · 77 on average
26/ 250
SHELBY RUST Х5 MAX5 | LOOT+ | SHOP | FPS+ | WIPE 27.10 EU · groups of 5 · 59 on average
61/ 150
红果十倍/10.26号新开/爆枪/新人入门 EA · groups of 6 · weekly · 10 on average
8/ 200
Rustico 3 groups of 5 · 9 on average
6/ 100
РУССКИЙ ДЛЯ НОВИЧКОВ | MAX5 | 50%Upkeep 23.10 EU · groups of 5 · weekly · 1 on average
0/ 200
Bustabar NA PvP - No Wipe - Raid Protection NA · groups of 5 · 1 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on TABRUST beta Sv1?

The name of TABRUST beta Sv1 gives no gather rate. 6 players is the most a group can hold. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on TABRUST beta Sv1 right now?

A reading taken now finds TABRUST beta Sv1 offline; the most recent activity was 3 days 14 hours ago. Across seven days this server recorded an average of 0 players and a peak of 3.

How does TABRUST beta Sv1 rank against other Rust servers?

The last seven days of player hours place TABRUST beta Sv1 at #8,046, in the top 36% of all ranked servers.

Server facts

How reliably does TABRUST beta Sv1 stay online?

TABRUST beta Sv1 is down at the moment; the last recorded contact was 3 days 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 91, or 54% of the time. 18 September 2026 is when Rust Server Trends first recorded it.

Where in the world is TABRUST beta Sv1 hosted?

Nothing about a region comes from TABRUST beta Sv1. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 133.18.148.48:28015.

Which Rust version is TABRUST beta Sv1 running?

Rust network protocol 2635 and build 168909 on Linux is what TABRUST beta Sv1 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on TABRUST beta Sv1?

The recent wipes averaged a busiest count of 14 players. 36 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.

On what timetable does TABRUST beta Sv1 run its wipes?

No next wipe can be predicted for TABRUST beta Sv1, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 12 days 2 hours.

Lists and tags

What do the server tags on TABRUST beta Sv1 mean?

Tags published by TABRUST beta Sv1 and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): 200 slots are available; ts6 (Group limit): Teams are capped at 6 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does TABRUST beta Sv1 appear?

These Rust Server Trends lists include TABRUST beta Sv1: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto TABRUST beta Sv1?

You can connect by pressing F1 in Rust and typing client.connect 133.18.148.48:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmvanilla,cs168909,ts6,^z,^y

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players 200 slots are available.
ts6
Group limit Teams are capped at 6 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.