Rust Server TrendsSeismic network · station log
Recording Stations11,739 Players51,557 Active3,316 Wipes · 3 h122 48 h

Station XX-15490 · no signal

RustServer_16383

Offline 133.117.77.115:28015 checked 40d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,490
top 70%
Last wipe
53d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15490 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
320/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
203/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
24/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
52/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
65/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RustServer_16383?

Generated by the game, the map on RustServer_16383 is procedural, size 3,000 with seed 26434. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RustServer_16383?

No gather rate appears in the name of RustServer_16383. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on RustServer_16383?

No players are recorded on RustServer_16383 at this moment; it is offline, and the last sighting was 40 days 8 hours ago.

How does RustServer_16383 rank against other Rust servers?

Over the last seven days, RustServer_16383 recorded enough player hours to reach #15,490 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does RustServer_16383 stay online?

No contact with RustServer_16383 right now, and the last recorded contact was 40 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does RustServer_16383 run from?

No region is published by RustServer_16383. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 133.117.77.115:28015.

What build of Rust does RustServer_16383 use?

On Linux, RustServer_16383 runs Rust network protocol 2633 and build 163794. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does RustServer_16383 run its wipes?

Too few wipes of RustServer_16383 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 53 days 21 hours.

Tags

What do the server tags on RustServer_16383 mean?

The game's server browser reads the tags RustServer_16383 publishes: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustServer_16383 appear?

These Rust Server Trends lists include RustServer_16383: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto RustServer_16383?

Enter client.connect 133.117.77.115:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs163794
Build The game build is 163794.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.