Rust Server TrendsSeismic network · station log
Recording Stations11,719 Players48,039 Active3,199 Wipes · 3 h104 48 h

Station SA-16011 · no signal

JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10

Offline SA 131.196.198.204:28015 checked 25d ago

2x trio weekly wipes vanillamoddedcarbon
Connect
Players now
0/ 200
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,011
top 70% · #202 in SA
Last wipe
27d ago
weekly schedule
Next wipe
19h
Thu 29 Oct, 20:18 UTC
Seismic record · station SA-16011 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 200 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep2 Oct6 Oct10 Oct

Top 70% of all ranked servers, top 89% in SA, and #486 of the trio servers (top 83%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 20:18 UTC, in 19h. Its weekly schedule tag · low confidence

usual gap
3 daysbetween real wipes
on rhythm
40%of its recent wipes
wipe-day peak
21players, last three wipes
crowd held
25%else halves by day 2

Coming wipes

  1. 19hThu 29 Oct, 20:18 UTC
  2. 7d 18hThu 5 Nov, 19:00 UTCFW
  3. 14d 19hThu 12 Nov, 20:18 UTC
  4. 21d 19hThu 19 Nov, 20:18 UTC
  5. 28d 19hThu 26 Nov, 20:18 UTC
  6. 35d 18hThu 3 Dec, 19:00 UTCFW
  7. 42d 19hThu 10 Dec, 20:18 UTC

The first 48 hours of its last wipes

Thu 1 OctTue 29 SepFri 25 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 20:18 UTC FW27d ago M0.0steady 1 – running 1
Tue 29 Sep, 21:54 UTC29d ago M1.4rising 27 – 1.9 days 1
Fri 25 Sep, 22:10 UTC33d ago M1.5rising 36 halved by day 2 4 days 5
Tue 22 Sep, 21:52 UTC36d ago M1.2rising 18 halved by day 2 3 days 2
Fri 18 Sep, 21:59 UTC40d ago M1.4rising 30 halved by day 2 4 days 2
Tue 15 Sep, 22:00 UTC43d ago M1.3rising 21 held half 3 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[LATAM] SOLO NOOB X2 Solo/Duo/Trio | 27/10 Wipe SA · trio · 2x · weekly · 65 on average
79/ 100
[BR/LATAM] EXTREME 2X | SOLO/DUO/TRIO | WIPE 28/10 SA · trio · 2x · weekly · 44 on average
235/ 275
[BR/LATAM] GUERRA FRIA 2X TRIO 28/10 [vK.gg] SA · trio · 2x · weekly · 15 on average
163/ 200
[BR/LATAM] TERRA HOSTIL 2X | SOLO/ DUO/ TRIO | SA · trio · 2x · weekly · 11 on average
7/ 200
[BR/LATAM] COMPLEXO 2X - SOLO/DUO/TRIO | WIPE 28/10 SA · trio · 2x · weekly · 1 on average
2/ 100
[LATAM] Caramelo X2 Solo/Duo | 28/10 Wipe SA · duo · 2x · weekly · 48 on average
178/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10?

Generated by the game, the map on JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 is procedural, size 3,500 with seed 834280347. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10?

Going by its name, JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 runs 2x gather. The limit for a group is 3 players (trio). It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. It describes itself as vanilla, which means no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 right now?

A reading taken now finds JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 offline; the most recent activity was 25 days 7 hours ago.

How does JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 rank against other Rust servers?

The last seven days of player hours place JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 at #16,011, in the top 70% of all ranked servers and #202 in South America. The ranking for trio puts it at #486.

Server details

How reliably does JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 stay online?

No contact with JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 right now, and the last recorded contact was 25 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 run from?

In South America JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 lists itself, with the tag SA. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 131.196.198.204:28015 is the address it uses.

Which Rust version is JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 running?

Rust network protocol 2634 and build 166494 on Linux is what JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10?

21 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 25% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

How often does JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 wipe, and on which days?

The prediction follows its tag, because too few of JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10's wipes are on record to confirm its schedule. Thursday 29 October at 20:18 UTC is when its next wipe is due. The present world dates from 27 days 4 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 mean?

Tags published by JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166494 (Build): It runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; SA (South America): South America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 appear?

You will find JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10 on the following Rust Server Trends lists: 2x Rust servers, listed live, Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Region: South America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Weekly; Gather rate: 2x.

How to join

How do you connect to JEKA'S CLUB 2X SOLO/DUO/TRIO 01/10?

You can connect by pressing F1 in Rust and typing client.connect 131.196.198.204:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://www.jekasclub.com.br is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^z,^y,^w,^v,SA,gmrust,cs166494,ts3

Game

gmrust
Game mode Survival in standard Rust.
mp200
Max players 200 slots are available.
ts3
Group limit The team limit is 3.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166494
Build It runs game build 166494.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

SA
South America South America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.