Rust Server TrendsSeismic network · station log
Recording Stations11,834 Players76,849 Active3,824 Wipes · 3 h146 48 h

Station EA-7731 · recording

[SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10

Online EA 131.153.205.98:7000 checked 13m ago

2x quad monthly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,731
top 35% · #436 in EA
Last wipe
17d ago
monthly schedule
Next wipe
8d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EA-7731 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Mon 07:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct19 Oct23 Oct27 Oct

Top 35% of all ranked servers, top 80% in EA, and #431 of the quad servers (top 52%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

usual gap
1 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 10 OctFri 9 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 28 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 10 Oct, 12:26 UTC17d ago M0.3rising 2 – running 0
Fri 9 Oct, 17:23 UTC18d ago M0.3rising 2 – 0.8 days 0
Thu 8 Oct, 11:02 UTC19d ago M0.0steady 0 – 1.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
【拾破烂】10.16新开丨4人队丨萌新养老原生态 EA · quad · monthly · 4 on average
1/ 100
HQM.GG SEA 10x Monthly Solo/Duo/Trio/Quad - Skins - Pvp - ORP EA · quad · 10x · monthly · 1 on average
1/ 160
Atlas - EU 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip EU · quad · 2x · monthly · 492 on average
629/ 700
Atlas - US 2X Monthly Solo/Duo/Trio/Quad | Vanilla+ | No BP Wip NA · quad · 2x · monthly · 224 on average
265/ 275
EU RENEGADE 2x Monthly | Solo Duo Trio Quad | 50% Upkeep | No B EU · quad · 2x · monthly · 133 on average
133/ 195
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob Friendly NA · quad · 2x · monthly · 125 on average
159/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?

The procedural map on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 is size 3,000 with seed 979998339, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?

2x gather is what [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 runs, judging by its name. 4 players is the most a group can hold (quad). In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 right now?

A reading taken now shows 0 players on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10, which has 100 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. The busiest point in the last 48 hours came at 07:00 UTC, averaging 1 players.

How does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 rank against other Rust servers?

[SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 is #436 in Asia and #7,731 worldwide on the past week's player hours, within the top 35% of ranked servers. The ranking for quad puts it at #431.

Server facts

How reliably does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 stay online?

Right now, you can reach [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10. Going by the uptime figure it reports, it restarted about 21 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 8 October 2026 it was recorded for the first time by Rust Server Trends.

Does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 hold a steady tick rate?

Its average server fps over the last 48 hours was 179, and it never dropped below 141. Buildings, deployables and all the rest of the world's entities brought it to a high of 49,360. Memory use peaked at 2,299 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 run from?

With its EA tag, [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 131.153.205.98:7000.

Which Rust version is [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 running?

On Linux, [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?

On average, the busiest point of its recent wipes drew 1 players. 28 hours into the latest wipe, the crowd reached its peak.

On what timetable does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 run its wipes?

Once a month [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 17 days 9 hours. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 mean?

These are the tags [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp100 (Max players): Slots: 100; ts4 (Group limit): Teams are capped at 4 players; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): In the server browser it appears under East Asia. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10 appear?

These Rust Server Trends lists include [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Asia; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.

How to join

What steps get you onto [SEA] SIX-SEVEN 67 |2X Vanilla|Solo/Duo/Trio/Quad|WIPE 10/10?

To join, enter client.connect 131.153.205.98:7000 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/wP9x267kAb is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^m,^v,EA,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp100
Max players Slots: 100.
ts4
Group limit Teams are capped at 4 players.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EA
East Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.