Rust Server TrendsSeismic network · station log
Recording Stations11,764 Players77,251 Active3,704 Wipes · 3 h144 48 h

Station EU-15509 · no signal

Rust server

Offline 131.153.158.236:28100 checked 42d ago

Connect
Players now
0/ 10000
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,509
no region published
Last wipe
42d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station EU-15509 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10000 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 16 Sep, 00:19 UTC42d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
670/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
460/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 307 on average
38/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 306 on average
55/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 267 on average
138/ 175
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 265 on average
215/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Rust server?

The name of Rust server gives no gather rate. No group limit is published. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

What is the current population on Rust server?

Rust server is not responding at this moment and is offline, last seen 42 days 2 hours ago.

How does Rust server rank against other Rust servers?

The last seven days of player hours place Rust server at #15,509, in the top – of all ranked servers.

Operator and location

How reliably does Rust server stay online?

Rust server is down at the moment; the last recorded contact was 42 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Which region does Rust server run from?

Its region code is eu1, and Rust server publishes no region. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 131.153.158.236:28100.

Which Rust version is Rust server running?

On Linux, Rust server runs Rust network protocol 2585. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Rust server?

On average, the busiest point of its recent wipes drew 0 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Rust server wipe, and on which days?

The rhythm of Rust server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 42 days 13 hours.

Tags

What do the server tags on Rust server mean?

These are the tags Rust server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10000 (Max players): The server has 10,000 slots; v2585 (Protocol): Your game needs to be on protocol 2585 to join; cs0 (Build): The build number is not made public; ptrak (Networking): The network layer is RakNet, the game's standard; $reu1 (Region code): Region code: eu1. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust server appear?

You will find Rust server on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all.

Connecting

How do you connect to Rust server?

Enter client.connect 131.153.158.236:28100 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10000,ptrak,$reu1,v2585,,gmrust,cs0

Game

gmrust
Game mode Survival in standard Rust.
mp10000
Max players The server has 10,000 slots.
v2585
Protocol Your game needs to be on protocol 2585 to join.
cs0
Build The build number is not made public.
ptrak
Networking The network layer is RakNet, the game's standard.
$reu1
Region code Region code: eu1.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.