Rust Server TrendsSeismic network · station log
Recording Stations11,834 Players79,225 Active3,875 Wipes · 3 h158 48 h

Station XX-13264 · no signal

runrun

Offline 131.147.159.184:28015 checked 14d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,264
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13264 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 2 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct7 Oct10 Oct14 Oct17 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 508 on average
669/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 343 on average
52/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 339 on average
95/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 315 on average
393/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
192/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 260 on average
167/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on runrun?

Generated by the game, the map on runrun is procedural, size 4,000 with seed 1234567. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on runrun?

The name of runrun gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on runrun?

No players are recorded on runrun at this moment; it is offline, and the last sighting was 14 days 15 hours ago.

How does runrun rank against other Rust servers?

Over the last seven days, runrun recorded enough player hours to reach #13,264 worldwide, placing it in the top 61% of all ranked servers.

Operator and location

How reliably does runrun stay online?

No contact with runrun right now, and the last recorded contact was 14 days 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does runrun run from?

Nothing about a region comes from runrun. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 131.147.159.184:28015.

What build of Rust does runrun use?

Rust network protocol 2634 and build 167584 on Windows is what runrun runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does runrun run its wipes?

Too few wipes of runrun are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 23 days 19 hours.

Tags

What do the server tags on runrun mean?

The game's server browser reads the tags runrun publishes: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167584 (Build): The game build is 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does runrun appear?

You will find runrun on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto runrun?

To join, enter client.connect 131.147.159.184:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players 2 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167584
Build The game build is 167584.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.