Rust Server TrendsSeismic network · station log
Recording Stations11,699 Players51,829 Active3,292 Wipes · 3 h140 48 h

Station XX-15650 · no signal

HappyLemon Rust

Offline 131.143.239.161:28015 checked 16d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,650
top 71%
Last wipe
16d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15650 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
399/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
24/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
44/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
185/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
69/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
82/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on HappyLemon Rust?

HappyLemon Rust uses a procedural map, which the game generates.

Which settings and rules apply on HappyLemon Rust?

You will find no gather rate in the name of HappyLemon Rust. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on HappyLemon Rust?

No players are recorded on HappyLemon Rust at this moment; it is offline, and the last sighting was 16 days 1 hours ago.

How does HappyLemon Rust rank against other Rust servers?

On player hours for the past week, HappyLemon Rust sits at #15,650, which puts it inside the top 71% of every ranked server.

Server details

How reliably does HappyLemon Rust stay online?

As recorded now, HappyLemon Rust is not reachable, the last contact having been 16 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does HappyLemon Rust run from?

Nothing about a region comes from HappyLemon Rust. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 131.143.239.161:28015.

What build of Rust does HappyLemon Rust use?

HappyLemon Rust is running Rust network protocol 2634 and build 167398 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does HappyLemon Rust wipe, and on which days?

On record so far are too few of HappyLemon Rust's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 16 days 8 hours is how long the current world has been running.

Server tags

What do the server tags on HappyLemon Rust mean?

The game's server browser reads the tags HappyLemon Rust publishes: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167398 (Build): Game build: 167398; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does HappyLemon Rust appear?

These Rust Server Trends lists include HappyLemon Rust: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to HappyLemon Rust?

You can connect by pressing F1 in Rust and typing client.connect 131.143.239.161:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players 50 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167398
Build Game build: 167398.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.