Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players82,372 Active3,637 Wipes · 3 h283 48 h

Station XX-15276 · no signal

My Local Rust Server

Offline 130.195.250.108:28015 checked 6d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,276
top 69%
Last wipe
11d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15276 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
186/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
244/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
669/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
34/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
753/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
626/ 725
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on My Local Rust Server?

A procedural map runs on My Local Rust Server, generated by the game.

Which settings and rules apply on My Local Rust Server?

The name of My Local Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on My Local Rust Server?

My Local Rust Server is not responding at this moment and is offline, last seen 6 days 9 hours ago. The seven-day average for this server is 0 players.

How does My Local Rust Server rank against other Rust servers?

On player hours for the past week, My Local Rust Server sits at #15,276, which puts it inside the top 69% of every ranked server.

Server details

How reliably does My Local Rust Server stay online?

My Local Rust Server is down at the moment; the last recorded contact was 6 days 9 hours ago. Of the 120 hours in the last 5 full days, it was up for 0, or 0% of the time. On 23 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Local Rust Server run from?

Nothing about a region comes from My Local Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 130.195.250.108:28015.

What build of Rust does My Local Rust Server use?

My Local Rust Server is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does My Local Rust Server wipe, and on which days?

Too few wipes of My Local Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 11 days 14 hours.

Lists and tags

What do the server tags on My Local Rust Server mean?

The game's server browser reads the tags My Local Rust Server publishes: gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does My Local Rust Server appear?

You will find My Local Rust Server on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto My Local Rust Server?

Enter client.connect 130.195.250.108:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build The game build is 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.