Station EU-3159 · recording
[EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin
Online EU 130.180.20.86:28015 checked 12m ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #3,159
- top 14% · #1181 in EU
- Last wipe
- 27d ago
- monthly schedule
- Next wipe
- 7d 11h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −2into Wed 17:00 UTC
- Peak · 48 h
- 4most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 14% of all ranked servers, top 41% in EU, and #199 of the quad servers (top 24%). Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence
- wipe-day peak
- 11players, last three wipes
Coming wipes
- 7d 11hThu 5 Nov, 19:00 UTCFW
- 35d 11hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 11, 14 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 00:37 UTC27d ago | M1.0▲rising | 11 | – | running | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin?
The procedural map on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin is size 4,500 with seed 2044086724, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin?
Its name points to a gather rate of 2x on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin. You can have up to 4 players in a group (quad). survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin?
A reading taken now shows 0 players on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin, which has 200 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The busiest point in the last 48 hours came at 11:00 UTC, averaging 3 players.
How does [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin rank against other Rust servers?
For player hours across the last seven days, [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin takes #3,159 overall and #1,181 in Europe, inside the top 14% of all ranked servers. Within quad, it places #199.
Operator and location
How reliably does [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin stay online?
As recorded now, [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin is running. Its reported uptime points to a restart about 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin hold a steady tick rate?
Its average server fps over the last 48 hours was 79, and it never dropped below 34. Buildings, deployables and all the rest of the world's entities brought it to a high of 277,647. Its highest memory use was 6,509 MB. Low fps together with a growing entity count is what players experience as lag.
Where in the world is [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin hosted?
In Europe [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 130.180.20.86:28015 is the address it uses.
What build of Rust does [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin use?
[EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin?
11 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 14 hours after the wipe.
How often does [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin wipe, and on which days?
At the force wipe each month [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin wipes, and at no other time. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 27 days 6 hours. The tags it publishes carry a monthly wipe schedule.
Lists and tags
What do the server tags on [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin mean?
These are the tags [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): Slots: 200; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin appear?
The Rust Server Trends lists that take in [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
Join the server
What steps get you onto [EU/GER/EN] OceanRust Trio/Quad|2x|Loot+|4.5k Map|Events|Offlin?
Enter client.connect 130.180.20.86:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.
