Station XX-15339 · no signal
localtest
Offline 13.143.232.106:28015 checked 4d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,339
- top 69%
- Last wipe
- 17d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on localtest?
A procedural map runs on localtest, generated by the game.
Which settings and rules apply on localtest?
No gather rate appears in the name of localtest. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Player counts
How many players are recorded on localtest right now?
No players are recorded on localtest at this moment; it is offline, and the last sighting was 4 days 3 hours ago. The population averaged 0 players over the past week.
How does localtest rank against other Rust servers?
Over the last seven days, localtest recorded enough player hours to reach #15,339 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does localtest stay online?
As recorded now, localtest is not reachable, the last contact having been 4 days 3 hours ago. It was up 0% of the time across the last 3 full days: 0 of 72 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 October 2026.
Which region does localtest run from?
Nothing about a region comes from localtest. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 13.143.232.106:28015 is the address it uses.
Which Rust version is localtest running?
Rust network protocol 2634 and build 167398 on Windows is what localtest runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does localtest wipe, and on which days?
Too few wipes of localtest are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 17 days 16 hours.
Tags
What do the server tags on localtest mean?
Tags published by localtest and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): The server has 2 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does localtest appear?
You will find localtest on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto localtest?
To join, enter client.connect 13.143.232.106:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.