Rust Server TrendsSeismic network · station log
Recording Stations11,842 Players74,292 Active3,699 Wipes · 3 h224 48 h

Station XX-14631 · no signal

Rust Server

Offline 13.143.214.3:28015 checked 22d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,631
top 66%
Last wipe
22d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14631 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct8 Oct10 Oct11 Oct13 Oct14 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 513 on average
575/ 625
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
413/ 450
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
78/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
74/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
54/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 238 on average
188/ 225
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Rust Server?

No gather rate appears in the name of Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC off, Valve's anti-cheat.

Player counts

How many players are recorded on Rust Server right now?

A reading taken now finds Rust Server offline; the most recent activity was 22 days 5 hours ago.

How does Rust Server rank against other Rust servers?

Over the last seven days, Rust Server recorded enough player hours to reach #14,631 worldwide, placing it in the top 66% of all ranked servers.

Server facts

How reliably does Rust Server stay online?

As recorded now, Rust Server is not reachable, the last contact having been 22 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 7 October 2026 is when Rust Server Trends first recorded it.

Which region does Rust Server run from?

Nothing about a region comes from Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 13.143.214.3:28015.

What build of Rust does Rust Server use?

On Windows, Rust Server runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Rust Server run its wipes?

On record so far are too few of Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 22 days 6 hours.

Server tags

What do the server tags on Rust Server mean?

These are the tags Rust Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rust Server appear?

These Rust Server Trends lists include Rust Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Rust Server?

To join, enter client.connect 13.143.214.3:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build It runs game build 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.