Rust Server TrendsSeismic network · station log
Recording Stations11,808 Players76,491 Active3,745 Wipes · 3 h114 48 h

Station XX-13258 · no signal

alrr123

Offline 13.143.176.183:28015 checked 43d ago

Connect
Players now
1/ 15
7% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,258
no region published
Last wipe
50d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13258 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
572/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
363/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
43/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
45/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
119/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
140/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on alrr123?

alrr123 uses a procedural map, which the game generates.

Which settings and rules apply on alrr123?

You will find no gather rate in the name of alrr123. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on alrr123?

alrr123 is not responding at this moment and is offline, last seen 43 days 4 hours ago.

How does alrr123 rank against other Rust servers?

Over the last seven days, alrr123 recorded enough player hours to reach #13,258 worldwide, placing it in the top – of all ranked servers.

Operator and location

How reliably does alrr123 stay online?

No contact with alrr123 right now, and the last recorded contact was 43 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.

Where in the world is alrr123 hosted?

No region is published by alrr123. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 13.143.176.183:28015 is the address it uses.

What build of Rust does alrr123 use?

On Windows, alrr123 runs Rust network protocol 2633 and build 163407. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does alrr123 run its wipes?

The rhythm of alrr123 cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 50 days 4 hours is how long the current world has been running.

Server tags

What do the server tags on alrr123 mean?

Tags published by alrr123 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163407 (Build): The game build is 163407; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does alrr123 appear?

These Rust Server Trends lists include alrr123: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto alrr123?

Enter client.connect 13.143.176.183:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2633,gmrust,cs163407,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp15
Max players The server has 15 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163407
Build The game build is 163407.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.