Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players39,438 Active2,939 Wipes · 3 h88 48 h

Station XX-8021 · no signal

WHITE RUST #1 | SUNDAY 2X | NOLIMIT

Offline 13.143.173.124:28015 checked 1d ago

2x moddedcarbon
Connect
Players now
1/ 50
2% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#8,021
top 36%
Last wipe
2d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-8021 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 50 slots
Motion · 24 h
M0.0steady+0 players
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75108:0009:0010:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
0.8 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 26 Oct, 16:52 UTC2d ago M0.0steady 1 – running 1
Sun 25 Oct, 20:31 UTC3d ago M0.0rising 1 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 810 on average
431/ 400
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 601 on average
205/ 150
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 373 on average
91/ 150
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average
55/ 150
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 330 on average
840/ 870
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 314 on average
80/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on WHITE RUST #1 | SUNDAY 2X | NOLIMIT?

WHITE RUST #1 | SUNDAY 2X | NOLIMIT uses a procedural map, which the game generates.

Which settings and rules apply on WHITE RUST #1 | SUNDAY 2X | NOLIMIT?

2x gather is what WHITE RUST #1 | SUNDAY 2X | NOLIMIT runs, judging by its name. The group limit is 8 players, the game's default. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on WHITE RUST #1 | SUNDAY 2X | NOLIMIT?

No players are recorded on WHITE RUST #1 | SUNDAY 2X | NOLIMIT at this moment; it is offline, and the last sighting was 45 hours ago. Across seven days this server recorded an average of 1 players and a peak of 1. The busiest point in the last 48 hours came at 08:00 UTC, averaging 1 players.

How does WHITE RUST #1 | SUNDAY 2X | NOLIMIT rank against other Rust servers?

On player hours for the past week, WHITE RUST #1 | SUNDAY 2X | NOLIMIT sits at #8,021, which puts it inside the top 36% of every ranked server.

Server details

How reliably does WHITE RUST #1 | SUNDAY 2X | NOLIMIT stay online?

As recorded now, WHITE RUST #1 | SUNDAY 2X | NOLIMIT is not reachable, the last contact having been 45 hours ago. 9 of 72 hours in the last 3 full days were up time, 12% of the total. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.

Where in the world is WHITE RUST #1 | SUNDAY 2X | NOLIMIT hosted?

Nothing about a region comes from WHITE RUST #1 | SUNDAY 2X | NOLIMIT. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 13.143.173.124:28015.

Which Rust version is WHITE RUST #1 | SUNDAY 2X | NOLIMIT running?

On Windows, WHITE RUST #1 | SUNDAY 2X | NOLIMIT runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on WHITE RUST #1 | SUNDAY 2X | NOLIMIT?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does WHITE RUST #1 | SUNDAY 2X | NOLIMIT run its wipes?

On record so far are too few of WHITE RUST #1 | SUNDAY 2X | NOLIMIT's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 2 days 14 hours is how long the current world has been running.

Server tags

What do the server tags on WHITE RUST #1 | SUNDAY 2X | NOLIMIT mean?

Tags published by WHITE RUST #1 | SUNDAY 2X | NOLIMIT and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does WHITE RUST #1 | SUNDAY 2X | NOLIMIT appear?

The Rust Server Trends lists that take in WHITE RUST #1 | SUNDAY 2X | NOLIMIT are: 2x Rust servers, listed live and Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days; Gather rate: 2x.

Join the server

What steps get you onto WHITE RUST #1 | SUNDAY 2X | NOLIMIT?

To join, enter client.connect 13.143.173.124:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.