Rust Server TrendsSeismic network · station log
Recording Stations11,894 Players101,584 Active3,939 Wipes · 3 h404 48 h

Station XX-16670 · no signal

Cosmic Competition Solo Compile Test

Offline 13.140.42.187:29725 checked 28d ago

solo moddedcarbon
Connect
Players now
0/ 1
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,670
top 70%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16670 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 70% of all ranked servers, and #207 of the solo servers (top 90%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
48/ 100
24/ 100
[LATAM] Estrella Solitaria SOLO ONLY | 26/10 Wipe SA · solo · weekly · 9 on average
33/ 100
[GUA] MODDED 2Х | SOLO | EU | MAP WIPE 27.10 EU · solo · weekly · 5 on average
4/ 200
404 RUST SOLO | ВС | ДЛЯ НОВИЧКОВ 25.10 EU · solo · monthly · 5 on average
2/ 400
404 RUST SOLO | ПН | ДЛЯ НОВИЧКОВ 26.10 EU · solo · monthly · 3 on average
7/ 400
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Cosmic Competition Solo Compile Test?

A procedural map runs on Cosmic Competition Solo Compile Test, generated by the game.

Which settings and rules apply on Cosmic Competition Solo Compile Test?

You will find no gather rate in the name of Cosmic Competition Solo Compile Test. This is a solo-only server, with no teams. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Cosmic Competition Solo Compile Test right now?

Cosmic Competition Solo Compile Test is not responding at this moment and is offline, last seen 28 days 13 hours ago.

How does Cosmic Competition Solo Compile Test rank against other Rust servers?

On player hours for the past week, Cosmic Competition Solo Compile Test sits at #16,670, which puts it inside the top 70% of every ranked server. The ranking for solo puts it at #207.

Server facts

How reliably does Cosmic Competition Solo Compile Test stay online?

No contact with Cosmic Competition Solo Compile Test right now, and the last recorded contact was 28 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 1 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Cosmic Competition Solo Compile Test run from?

Nothing about a region comes from Cosmic Competition Solo Compile Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 13.140.42.187:29725.

What build of Rust does Cosmic Competition Solo Compile Test use?

On Linux, Cosmic Competition Solo Compile Test runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does Cosmic Competition Solo Compile Test wipe, and on which days?

On record so far are too few of Cosmic Competition Solo Compile Test's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 13 hours.

Tags

What do the server tags on Cosmic Competition Solo Compile Test mean?

The game's server browser reads the tags Cosmic Competition Solo Compile Test publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts1 (Group limit): The team limit is 1; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Cosmic Competition Solo Compile Test appear?

You will find Cosmic Competition Solo Compile Test on the following Rust Server Trends lists: Modded Rust servers, tracked live and Solo Rust servers. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo.

Connecting

How do you connect to Cosmic Competition Solo Compile Test?

You can connect by pressing F1 in Rust and typing client.connect 13.140.42.187:29725 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs165217,ts1,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts1
Group limit The team limit is 1.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.