Station XX-16670 · no signal
Cosmic Competition Solo Compile Test
Offline 13.140.42.187:29725 checked 28d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,670
- top 70%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, and #207 of the solo servers (top 90%). Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Cosmic Competition Solo Compile Test?
A procedural map runs on Cosmic Competition Solo Compile Test, generated by the game.
Which settings and rules apply on Cosmic Competition Solo Compile Test?
You will find no gather rate in the name of Cosmic Competition Solo Compile Test. This is a solo-only server, with no teams. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on Cosmic Competition Solo Compile Test right now?
Cosmic Competition Solo Compile Test is not responding at this moment and is offline, last seen 28 days 13 hours ago.
How does Cosmic Competition Solo Compile Test rank against other Rust servers?
On player hours for the past week, Cosmic Competition Solo Compile Test sits at #16,670, which puts it inside the top 70% of every ranked server. The ranking for solo puts it at #207.
Server facts
How reliably does Cosmic Competition Solo Compile Test stay online?
No contact with Cosmic Competition Solo Compile Test right now, and the last recorded contact was 28 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 1 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does Cosmic Competition Solo Compile Test run from?
Nothing about a region comes from Cosmic Competition Solo Compile Test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 13.140.42.187:29725.
What build of Rust does Cosmic Competition Solo Compile Test use?
On Linux, Cosmic Competition Solo Compile Test runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
How often does Cosmic Competition Solo Compile Test wipe, and on which days?
On record so far are too few of Cosmic Competition Solo Compile Test's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 28 days 13 hours.
Tags
What do the server tags on Cosmic Competition Solo Compile Test mean?
The game's server browser reads the tags Cosmic Competition Solo Compile Test publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts1 (Group limit): The team limit is 1; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Cosmic Competition Solo Compile Test appear?
You will find Cosmic Competition Solo Compile Test on the following Rust Server Trends lists: Modded Rust servers, tracked live and Solo Rust servers. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Solo.
Connecting
How do you connect to Cosmic Competition Solo Compile Test?
You can connect by pressing F1 in Rust and typing client.connect 13.140.42.187:29725 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.