Rust Server TrendsSeismic network · station log
Recording Stations11,735 Players53,534 Active3,365 Wipes · 3 h127 48 h

Station XX-16006 · no signal

EPIC AnimalSpawn clean control

Offline 129.228.26.174:29615 checked 25d ago

Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,006
top 70%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16006 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
324/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
217/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
35/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
57/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
73/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on EPIC AnimalSpawn clean control?

EPIC AnimalSpawn clean control uses a procedural map, which the game generates.

Which settings and rules apply on EPIC AnimalSpawn clean control?

No gather rate appears in the name of EPIC AnimalSpawn clean control. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on EPIC AnimalSpawn clean control right now?

EPIC AnimalSpawn clean control is not responding at this moment and is offline, last seen 25 days 4 hours ago.

How does EPIC AnimalSpawn clean control rank against other Rust servers?

On player hours for the past week, EPIC AnimalSpawn clean control sits at #16,006, which puts it inside the top 70% of every ranked server.

Server details

How reliably does EPIC AnimalSpawn clean control stay online?

No contact with EPIC AnimalSpawn clean control right now, and the last recorded contact was 25 days 4 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 3 October 2026.

Where in the world is EPIC AnimalSpawn clean control hosted?

Nothing about a region comes from EPIC AnimalSpawn clean control. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 129.228.26.174:29615.

What build of Rust does EPIC AnimalSpawn clean control use?

On Windows, EPIC AnimalSpawn clean control runs Rust network protocol 2634 and build 166655. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does EPIC AnimalSpawn clean control run its wipes?

On record so far are too few of EPIC AnimalSpawn clean control's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 4 hours.

Server tags

What do the server tags on EPIC AnimalSpawn clean control mean?

The game's server browser reads the tags EPIC AnimalSpawn clean control publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): 0 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166655 (Build): It runs game build 166655; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does EPIC AnimalSpawn clean control appear?

The Rust Server Trends lists that take in EPIC AnimalSpawn clean control are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to EPIC AnimalSpawn clean control?

You can connect by pressing F1 in Rust and typing client.connect 129.228.26.174:29615 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs166655,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players 0 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166655
Build It runs game build 166655.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.