Rust Server TrendsSeismic network · station log
Recording Stations11,848 Players93,384 Active3,880 Wipes · 3 h381 48 h

Station XX-11487 · no signal

EV LAB

Offline 129.227.118.190:28015 checked 1d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#11,487
top 52%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11487 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 5 slots
Motion · 24 h
M0.0steady+0 players
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Oct29 Oct

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
470/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
440/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
984/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
62/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
983/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
23/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on EV LAB?

EV LAB uses a procedural map, which the game generates.

Which settings and rules apply on EV LAB?

The name of EV LAB gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is off: VAC, from Valve.

Live population

What is the current population on EV LAB?

EV LAB is not responding at this moment and is offline, last seen 25 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 13:00 UTC at 1 players.

How does EV LAB rank against other Rust servers?

Over the last seven days, EV LAB recorded enough player hours to reach #11,487 worldwide, placing it in the top 52% of all ranked servers.

Server details

How reliably does EV LAB stay online?

No contact with EV LAB right now, and the last recorded contact was 25 hours ago. On 28 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is EV LAB hosted?

Nothing about a region comes from EV LAB. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 129.227.118.190:28015.

What build of Rust does EV LAB use?

Rust network protocol 2635 and build 168909 on Windows is what EV LAB runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does EV LAB wipe, and on which days?

On record so far are too few of EV LAB's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 45 hours.

Lists and tags

What do the server tags on EV LAB mean?

Tags published by EV LAB and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does EV LAB appear?

The Rust Server Trends lists that take in EV LAB are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto EV LAB?

To join, enter client.connect 129.227.118.190:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players 5 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.