Station XX-15230 · no signal
FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com
Offline 129.222.79.59:43007 checked 14d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,230
- top 70%
- Last wipe
- 14d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 17:20 UTC14d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
A procedural map runs on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com, generated by the game.
Which settings and rules apply on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
The name of FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com right now?
FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com is not responding at this moment and is offline, last seen 14 days 13 hours ago.
How does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com rank against other Rust servers?
Over the last seven days, FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com recorded enough player hours to reach #15,230 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com stay online?
No contact with FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com right now, and the last recorded contact was 14 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.
Which region does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com run from?
A region is not published by FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 129.222.79.59:43007.
What build of Rust does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com use?
On Linux, FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
The recent wipes averaged a busiest count of 0 players. 2 hours into the latest wipe, the crowd reached its peak.
On what timetable does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com run its wipes?
Too few wipes of FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 15 hours is how long the current world has been running.
Tags
What do the server tags on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com mean?
The game's server browser reads the tags FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com publishes: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com appear?
You will find FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
How do you connect to FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
To join, enter client.connect 129.222.79.59:43007 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.