Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players95,389 Active3,882 Wipes · 3 h387 48 h

Station XX-15986 · no signal

Jon Server

Offline 129.222.193.130:28015 checked 24d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,986
top 71%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15986 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
434/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
457/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 281 on average
981/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
64/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
989/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
23/ 250
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Jon Server?

Jon Server uses a procedural map, which the game generates.

Which settings and rules apply on Jon Server?

You will find no gather rate in the name of Jon Server. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.

Live population

How many players are recorded on Jon Server right now?

Jon Server is not responding at this moment and is offline, last seen 24 days 9 hours ago.

How does Jon Server rank against other Rust servers?

The last seven days of player hours place Jon Server at #15,986, in the top 71% of all ranked servers.

Operator and location

How reliably does Jon Server stay online?

As recorded now, Jon Server is not reachable, the last contact having been 24 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.

Which region does Jon Server run from?

Nothing about a region comes from Jon Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 129.222.193.130:28015.

What build of Rust does Jon Server use?

Jon Server is running Rust network protocol 2634 and build 166586 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Jon Server wipe, and on which days?

Too few wipes of Jon Server are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 days 5 hours is how long the current world has been running.

Server tags

What do the server tags on Jon Server mean?

These are the tags Jon Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Jon Server appear?

These Rust Server Trends lists include Jon Server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Jon Server?

Enter client.connect 129.222.193.130:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.