Station XX-15945 · no signal
FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com
Offline 129.222.126.193:43007 checked 23d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,945
- top 71%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 12 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 17:26 UTC24d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
A procedural map runs on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com, generated by the game.
Which settings and rules apply on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
No gather rate appears in the name of FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.
Live population
How many players are recorded on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com right now?
A reading taken now finds FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com offline; the most recent activity was 23 days 23 hours ago.
How does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com rank against other Rust servers?
Over the last seven days, FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com recorded enough player hours to reach #15,945 worldwide, placing it in the top 71% of all ranked servers.
Server details
How reliably does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com stay online?
As recorded now, FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com is not reachable, the last contact having been 23 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 5 October 2026 is when Rust Server Trends first recorded it.
Where in the world is FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com hosted?
Nothing about a region comes from FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 129.222.126.193:43007.
What build of Rust does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com use?
On Linux, FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com runs Rust network protocol 2634 and build 166652. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
What does wipe day look like on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 12 hours after the wipe.
How often does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com wipe, and on which days?
The rhythm of FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 24 days 11 hours.
Lists and tags
What do the server tags on FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com mean?
These are the tags FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com appear?
The Rust Server Trends lists that take in FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto FNS DEMO | Wipes daily 12:00 CT | fridaynightservers.com?
To join, enter client.connect 129.222.126.193:43007 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.