Rust Server TrendsSeismic network · station log
Recording Stations11,855 Players100,368 Active3,884 Wipes · 3 h533 48 h

Station XX-7262 · recording

2X | The NODE Network | Rust Server | thenodenetwork.com

Online 129.151.208.135:28015 checked 8m ago

2x moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#7,262
top 33%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-7262 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 20 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 21:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0018:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040021:0006:0015:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k26 Oct27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 819 on average
662/ 750
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes EU · groups of 16+ · 2x · monthly · 611 on average
1510/ 1575
Atlas - US 2X Monthly | Vanilla+ | No BP Wipes NA · groups of 16+ · 2x · monthly · 380 on average
161/ 200
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr EU · groups of 50+ · 2x · monthly · 350 on average
785/ 850
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 335 on average
649/ 820
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 318 on average
93/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 2X | The NODE Network | Rust Server | thenodenetwork.com?

2X | The NODE Network | Rust Server | thenodenetwork.com runs a procedural map of size 3,000 with seed 12345, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on 2X | The NODE Network | Rust Server | thenodenetwork.com?

Going by its name, 2X | The NODE Network | Rust Server | thenodenetwork.com runs 2x gather. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on 2X | The NODE Network | Rust Server | thenodenetwork.com?

A reading taken now shows 0 players on 2X | The NODE Network | Rust Server | thenodenetwork.com, which has 20 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 20:00 UTC at 1 players.

How does 2X | The NODE Network | Rust Server | thenodenetwork.com rank against other Rust servers?

The last seven days of player hours place 2X | The NODE Network | Rust Server | thenodenetwork.com at #7,262, in the top 33% of all ranked servers.

Operator and location

How reliably does 2X | The NODE Network | Rust Server | thenodenetwork.com stay online?

2X | The NODE Network | Rust Server | thenodenetwork.com is up at the moment. The uptime it reports puts its last restart about 19 hours ago. It was up 98% of the time across the last 2 full days: 47 of 48 hours. On 26 October 2026 it was recorded for the first time by Rust Server Trends.

Does 2X | The NODE Network | Rust Server | thenodenetwork.com hold a steady tick rate?

Its average server fps over the last 48 hours was 227, and it never dropped below 93. Buildings, deployables and all the rest of the world's entities brought it to a high of 47,235. Its highest memory use was 1,861 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is 2X | The NODE Network | Rust Server | thenodenetwork.com hosted?

No region is published by 2X | The NODE Network | Rust Server | thenodenetwork.com. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 129.151.208.135:28015.

Which Rust version is 2X | The NODE Network | Rust Server | thenodenetwork.com running?

Rust network protocol 2635 and build 168909 on Linux is what 2X | The NODE Network | Rust Server | thenodenetwork.com runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does 2X | The NODE Network | Rust Server | thenodenetwork.com wipe, and on which days?

The rhythm of 2X | The NODE Network | Rust Server | thenodenetwork.com cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 3 days 20 hours.

Server tags

What do the server tags on 2X | The NODE Network | Rust Server | thenodenetwork.com mean?

These are the tags 2X | The NODE Network | Rust Server | thenodenetwork.com publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp20 (Max players): The server has 20 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does 2X | The NODE Network | Rust Server | thenodenetwork.com appear?

These Rust Server Trends lists include 2X | The NODE Network | Rust Server | thenodenetwork.com: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Gather rate: 2x.

How to join

How do you connect to 2X | The NODE Network | Rust Server | thenodenetwork.com?

To join, enter client.connect 129.151.208.135:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. You can find its website at https://thenodenetwork.com.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players The server has 20 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.