Station XX-6712 · no signal
Rust Privado [Tailscale]
Offline 129.146.83.13:28015 checked 7h ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.2▲rising
- +2 players on the day
- 7-day average
- 1
- peak 2
- Rank
- #6,712
- top 30%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.2▲rising+2 players
- Sharpest hour
- +2into Thu 03:00 UTC
- Peak · 48 h
- 2most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 3.6 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC24d ago | M0.3▼falling | 0 | – | – | running | 2 |
| Sun 4 Oct, 23:15 UTC24d ago | M0.3▲rising | 2 | – | 0.4 days | 0 | |
| Mon 28 Sep, 03:19 UTC31d ago | M0.0▲rising | 2 | held half | 6.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Rust Privado [Tailscale]?
The procedural map on Rust Privado [Tailscale] is size 4,150 with seed 112658767, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on Rust Privado [Tailscale]?
No gather rate appears in the name of Rust Privado [Tailscale]. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on Rust Privado [Tailscale]?
No players are recorded on Rust Privado [Tailscale] at this moment; it is offline, and the last sighting was 7 hours ago. The seven-day average is 1 players, with a peak of 2. The last 48 hours show their highest activity at 04:00 UTC, averaging 2 players.
How does Rust Privado [Tailscale] rank against other Rust servers?
On player hours for the past week, Rust Privado [Tailscale] sits at #6,712, which puts it inside the top 30% of every ranked server.
Operator and location
How reliably does Rust Privado [Tailscale] stay online?
No contact with Rust Privado [Tailscale] right now, and the last recorded contact was 7 hours ago. The uptime it reports puts its last restart about 1 hours ago. Of the 168 hours in the last 7 full days, it was up for 20, or 12% of the time. 25 September 2026 is when Rust Server Trends first recorded it.
How well does Rust Privado [Tailscale] perform under load?
The 48-hour average is 60 server fps; 60 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 99,673. Its highest memory use was 2,309 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does Rust Privado [Tailscale] run from?
Nothing about a region comes from Rust Privado [Tailscale]. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 129.146.83.13:28015.
Which Rust version is Rust Privado [Tailscale] running?
Rust Privado [Tailscale] is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on Rust Privado [Tailscale]?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 100% of its recent wipes.
On what timetable does Rust Privado [Tailscale] run its wipes?
No next wipe can be predicted for Rust Privado [Tailscale], which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 24 days 3 hours.
Lists and tags
What do the server tags on Rust Privado [Tailscale] mean?
These are the tags Rust Privado [Tailscale] publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Rust Privado [Tailscale] appear?
These Rust Server Trends lists include Rust Privado [Tailscale]: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Rust Privado [Tailscale]?
You can connect by pressing F1 in Rust and typing client.connect 129.146.83.13:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.