Rust Server TrendsSeismic network · station log
Recording Stations11,887 Players99,467 Active3,953 Wipes · 3 h406 48 h

Station XX-7010 · no signal

Private Rust

Offline 126.234.137.232:28015 checked 1d ago

Connect
Players now
1/ 2
50% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 1
Rank
#7,010
top 31%
Last wipe
18d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-7010 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 2 slots
Motion · 24 h
M0.0steady+0 players
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75113:0014:0015:0016:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k11 Oct15 Oct18 Oct22 Oct25 Oct29 Oct

Top 31% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
366/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
459/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
981/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
59/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
989/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
27/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Private Rust?

A procedural map runs on Private Rust, generated by the game.

Which settings and rules apply on Private Rust?

No gather rate appears in the name of Private Rust. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on Private Rust right now?

A reading taken now finds Private Rust offline; the most recent activity was 24 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours came at 13:00 UTC, averaging 1 players.

How does Private Rust rank against other Rust servers?

Over the last seven days, Private Rust recorded enough player hours to reach #7,010 worldwide, placing it in the top 31% of all ranked servers.

Operator and location

How reliably does Private Rust stay online?

As recorded now, Private Rust is not reachable, the last contact having been 24 hours ago. It was up 10% of the time across the last 7 full days: 17 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 11 October 2026.

Where in the world is Private Rust hosted?

A region is not published by Private Rust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 126.234.137.232:28015 is the address it uses.

What build of Rust does Private Rust use?

Private Rust is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does Private Rust run its wipes?

Too few wipes of Private Rust are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 18 days 12 hours.

Lists and tags

What do the server tags on Private Rust mean?

Tags published by Private Rust and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp2 (Max players): The server has 2 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Private Rust appear?

The Rust Server Trends lists that take in Private Rust are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Private Rust?

Enter client.connect 126.234.137.232:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp2
Max players The server has 2 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.