Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h103 48 h

Station XX-14746 · no signal

Local Rust Server

Offline 125.63.3.207:28015 checked 12h ago

Connect
Players now
1/ 8
12% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#14,746
top 66%
Last wipe
12h ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14746 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 8 slots
Motion · 24 h
M –not enough readings
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 550 on average
636/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
485/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 300 on average
59/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 300 on average
36/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 269 on average
138/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 257 on average
255/ 300
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Local Rust Server?

A procedural map runs on Local Rust Server, generated by the game.

Which settings and rules apply on Local Rust Server?

You will find no gather rate in the name of Local Rust Server. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on Local Rust Server right now?

Local Rust Server is not responding at this moment and is offline, last seen 12 hours ago. The seven-day average is 0 players, with a peak of 1. Averaged over the last 48 hours, the busiest hour was 05:00 UTC at 0 players.

How does Local Rust Server rank against other Rust servers?

The last seven days of player hours place Local Rust Server at #14,746, in the top 66% of all ranked servers.

Server details

How reliably does Local Rust Server stay online?

As recorded now, Local Rust Server is not reachable, the last contact having been 12 hours ago. Its earliest appearance in the records of Rust Server Trends dates to 28 October 2026.

Where in the world is Local Rust Server hosted?

A region is not published by Local Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 125.63.3.207:28015 is the address it uses.

Which Rust version is Local Rust Server running?

Rust network protocol 2635 and build 168909 on Windows is what Local Rust Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Local Rust Server wipe, and on which days?

Too few wipes of Local Rust Server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 12 hours is how long the current world has been running.

Server tags

What do the server tags on Local Rust Server mean?

Tags published by Local Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp8 (Max players): The server has 8 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Local Rust Server appear?

These Rust Server Trends lists include Local Rust Server: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

Connecting

What steps get you onto Local Rust Server?

Enter client.connect 125.63.3.207:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp8
Max players The server has 8 slots.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.