Station XX-9320 · no signal
Name of Server as Shown on the Client Server List
Offline 125.253.50.8:28015 checked 1d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #9,320
- top 42%
- No wipes
- resets
- 6 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- +1into Tue 08:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 42% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 26 Oct, 23:29 UTC2d ago | – | – | – | – | – | 1 |
| Mon 26 Oct, 04:51 UTC2d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 04:20 UTC2d ago | – | – | – | – | – | 0 |
| Mon 26 Oct, 04:11 UTC2d ago | – | – | – | – | – | 1 |
| Fri 23 Oct, 06:11 UTC5d ago | M0.0▲rising | 1 | – | 2.9 days | 0 | |
| Thu 22 Oct, 07:29 UTC6d ago | M0.0■steady | 1 | – | 0.9 days | 1 | |
| Wed 21 Oct, 07:23 UTC7d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Mon 19 Oct, 03:24 UTC9d ago | M0.0■steady | 1 | – | 2.2 days | 1 | |
| Thu 15 Oct, 05:45 UTC13d ago | – | – | – | – | – | 1 |
| Thu 15 Oct, 03:22 UTC13d ago | M0.0■steady | 1 | – | 4 days | 1 | |
| Tue 13 Oct, 08:36 UTC15d ago | M0.0▲rising | 1 | – | 1.8 days | 0 | |
| Tue 13 Oct, 04:06 UTC15d ago | – | – | – | – | – | 0 |
| Tue 13 Oct, 02:03 UTC15d ago | M0.0■steady | 1 | – | 0.3 days | 1 | |
| Thu 8 Oct, 04:16 UTC20d ago | M0.0■steady | 1 | – | 4.9 days | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
The name of Name of Server as Shown on the Client Server List gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding at this moment and is offline, last seen 40 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 08:00 UTC at 1 players.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Over the last seven days, Name of Server as Shown on the Client Server List recorded enough player hours to reach #9,320 worldwide, placing it in the top 42% of all ranked servers.
Server details
How reliably does Name of Server as Shown on the Client Server List stay online?
Name of Server as Shown on the Client Server List is down at the moment; the last recorded contact was 40 hours ago. It was up 7% of the time across the last 7 full days: 11 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 7 October 2026.
Where in the world is Name of Server as Shown on the Client Server List hosted?
No region is published by Name of Server as Shown on the Client Server List. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 125.253.50.8:28015 is the address it uses.
Which Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2635 and build 169251 on Windows is what Name of Server as Shown on the Client Server List runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
On what timetable does Name of Server as Shown on the Client Server List run its wipes?
No wipe schedule is kept by Name of Server as Shown on the Client Server List, which makes a new world every few hours. None of those resets counts as a wipe.
Lists and tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
Tags published by Name of Server as Shown on the Client Server List and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs169251 (Build): It runs game build 169251; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?
The Rust Server Trends lists that take in Name of Server as Shown on the Client Server List are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Connecting
What steps get you onto Name of Server as Shown on the Client Server List?
To join, enter client.connect 125.253.50.8:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.