Rust Server TrendsSeismic network · station log
Recording Stations11,880 Players98,236 Active3,914 Wipes · 3 h395 48 h

Station XX-14544 · recording

5eplay Shanghai

Online 124.220.215.191:28015 checked 10m ago

weekly wipes moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,544
top 65%
Last wipe
8d ago
weekly schedule
Next wipe
5d 16h
Wed 4 Nov, 09:27 UTC
Seismic record · station XX-14544 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123417:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Wednesday 4 November, 09:27 UTC, in 5d 16h. Weekly: 7 days after its last wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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123/ 100
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184/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
347/ 350
[NA] Willjum's Solo Only | Thursday Wipes NA · groups of 8+ · weekly · 27 on average
5/ 100
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 26 on average
18/ 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造 EA · groups of 20+ · weekly · 25 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on 5eplay Shanghai?

The procedural map on 5eplay Shanghai is size 3,500 with seed 1337, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on 5eplay Shanghai?

No gather rate appears in the name of 5eplay Shanghai. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is off: VAC, from Valve.

Player counts

How many players are recorded on 5eplay Shanghai right now?

0 of the 200 slots on 5eplay Shanghai are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does 5eplay Shanghai rank against other Rust servers?

Over the last seven days, 5eplay Shanghai recorded enough player hours to reach #14,544 worldwide, placing it in the top 65% of all ranked servers.

Server details

How reliably does 5eplay Shanghai stay online?

As recorded now, 5eplay Shanghai is running. Its reported uptime points to a restart about 3 days 5 hours ago. It was up 99% of the time across the last 7 full days: 166 of 168 hours. On 20 October 2026 it was recorded for the first time by Rust Server Trends.

How well does 5eplay Shanghai perform under load?

Across the last 48 hours it averaged 228 server fps, with a floor of 204. At its highest, it carried 66,015 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,572 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is 5eplay Shanghai hosted?

No region is published by 5eplay Shanghai. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 124.220.215.191:28015.

Which Rust version is 5eplay Shanghai running?

On Linux, 5eplay Shanghai runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does 5eplay Shanghai run its wipes?

From weekly: 7 days after its last wipe the next wipe of 5eplay Shanghai is estimated. Wednesday 4 November at 09:27 UTC is when its next wipe is due. It has run its current world for 8 days 7 hours. The tags it publishes carry a weekly wipe schedule.

Server tags

What do the server tags on 5eplay Shanghai mean?

Tags published by 5eplay Shanghai and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp200 (Max players): The server has 200 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does 5eplay Shanghai appear?

The Rust Server Trends lists that take in 5eplay Shanghai are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.

Join the server

How do you connect to 5eplay Shanghai?

You can connect by pressing F1 in Rust and typing client.connect 124.220.215.191:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode This is vanilla survival.
mp200
Max players The server has 200 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Wipe schedule

^w
Weekly A wipe comes once a week.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.