Rust Server TrendsSeismic network · station log
Recording Stations11,691 Players50,606 Active3,291 Wipes · 3 h136 48 h

Station XX-14807 · no signal

dylz server

Offline 124.185.175.205:28015 checked 36d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,807
top 65%
Last wipe
36d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14807 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 21 Sep, 12:51 UTC36d ago M0.0rising 1 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 520 on average
370/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 336 on average
23/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 333 on average
45/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
170/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
67/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
71/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which settings and rules apply on dylz server?

No gather rate appears in the name of dylz server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on dylz server right now?

dylz server is not responding at this moment and is offline, last seen 36 days 11 hours ago.

How does dylz server rank against other Rust servers?

On player hours for the past week, dylz server sits at #14,807, which puts it inside the top 65% of every ranked server.

Operator and location

How reliably does dylz server stay online?

dylz server is down at the moment; the last recorded contact was 36 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 21 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is dylz server hosted?

A region is not published by dylz server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 124.185.175.205:28015.

What build of Rust does dylz server use?

dylz server is running Rust network protocol 2633 and build 164530 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on dylz server?

On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.

On what timetable does dylz server run its wipes?

Too few wipes of dylz server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 36 days 11 hours is how long the current world has been running.

Tags

What do the server tags on dylz server mean?

These are the tags dylz server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs164530 (Build): Game build: 164530; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does dylz server appear?

You will find dylz server on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to dylz server?

Enter client.connect 124.185.175.205:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs164530
Build Game build: 164530.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.