Rust Server TrendsSeismic network · station log
Recording Stations11,628 Players32,585 Active2,817 Wipes · 3 h70 48 h

Station XX-7394 · no signal

[SEA] morroc101

Offline 124.120.156.147:28015 checked 6h ago

moddedoxide
Connect
Players now
1/ 350
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 3
Rank
#7,394
top 33%
No wipes
resets
12 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-7394 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 350 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Wed 15:00 UTC
Peak · 48 h
3most players in any hour
Events picked
12wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
0123408:0012:0016:0019:0015:0023:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040008:0012:0016:0019:0015:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k27 Oct28 Oct29 Oct

Top 33% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 20:34 UTC1d ago – – – – – 0
Tue 27 Oct, 17:19 UTC1d ago – – – – – 1
Tue 27 Oct, 16:12 UTC1d ago – – – – – 1
Tue 27 Oct, 13:50 UTC1d ago – – – – – 1
Tue 27 Oct, 13:40 UTC1d ago – – – – – 1
Tue 27 Oct, 13:23 UTC1d ago – – – – – 1
Tue 27 Oct, 12:58 UTC1d ago – – – – – 0
Tue 27 Oct, 12:48 UTC1d ago – – – – – 1
Tue 27 Oct, 12:38 UTC1d ago – – – – – 1
Tue 27 Oct, 12:02 UTC1d ago – – – – – 1
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 EU · groups of 8+ · weekly · 117 on average
20/ 300
EU Hub 01 EU · groups of 1000+ · 24 on average
1/ 3300
404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 EU · groups of 8+ · monthly · 2 on average
8/ 300
A Shockbyte Rust Server groups of 8+ · 2 on average
4/ 40
Warriors groups of 8+ · 2 on average
3/ 100
[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ groups of 8+ · 1x · 2 on average
0/ 50
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [SEA] morroc101?

The procedural map on [SEA] morroc101 is size 3,500 with seed 1906473059, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [SEA] morroc101?

The name of [SEA] morroc101 gives no gather rate. 12 players is the most a group can hold. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [SEA] morroc101?

[SEA] morroc101 is not responding at this moment and is offline, last seen 6 hours ago. The seven-day average is 1 players, with a peak of 3. The busiest point in the last 48 hours came at 09:00 UTC, averaging 1 players.

How does [SEA] morroc101 rank against other Rust servers?

On player hours for the past week, [SEA] morroc101 sits at #7,394, which puts it inside the top 33% of every ranked server.

Operator and location

How reliably does [SEA] morroc101 stay online?

As recorded now, [SEA] morroc101 is not reachable, the last contact having been 6 hours ago. The uptime it reports puts its last restart about 57 minutes ago. 6 of 24 hours in the last 1 full day were up time, 25% of the total. 27 October 2026 is when Rust Server Trends first recorded it.

How well does [SEA] morroc101 perform under load?

The 48-hour average is 226 server fps; 188 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 103,977. Its highest memory use was 2,691 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does [SEA] morroc101 run from?

The name of [SEA] morroc101 points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 124.120.156.147:28015.

What build of Rust does [SEA] morroc101 use?

Rust network protocol 2635 and build 168909 on Windows is what [SEA] morroc101 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does [SEA] morroc101 wipe, and on which days?

No wipe schedule is kept by [SEA] morroc101, which makes a new world every few hours. None of those resets counts as a wipe.

Tags

What do the server tags on [SEA] morroc101 mean?

Tags published by [SEA] morroc101 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp350 (Max players): Slots: 350; ts12 (Group limit): Teams are capped at 12 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [SEA] morroc101 appear?

The Rust Server Trends lists that take in [SEA] morroc101 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto [SEA] morroc101?

Enter client.connect 124.120.156.147:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp350,ptrak,$r?,v2635,gmrust,cs168909,ts12,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp350
Max players Slots: 350.
ts12
Group limit Teams are capped at 12 players.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.