Station XX-7394 · no signal
[SEA] morroc101
Offline 124.120.156.147:28015 checked 6h ago
- Players now
- 1/ 350
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 3
- Rank
- #7,394
- top 33%
- No wipes
- resets
- 12 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 350 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 15:00 UTC
- Peak · 48 h
- 3most players in any hour
- Events picked
- 12wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 33% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 27 Oct, 20:34 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 17:19 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 16:12 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 13:50 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 13:40 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 13:23 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 12:58 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 12:48 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 12:38 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 12:02 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 09:18 UTC1d ago | – | – | – | – | – | 0 |
| Tue 27 Oct, 08:52 UTC1d ago | – | – | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on [SEA] morroc101?
The procedural map on [SEA] morroc101 is size 3,500 with seed 1906473059, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [SEA] morroc101?
The name of [SEA] morroc101 gives no gather rate. 12 players is the most a group can hold. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on [SEA] morroc101?
[SEA] morroc101 is not responding at this moment and is offline, last seen 6 hours ago. The seven-day average is 1 players, with a peak of 3. The busiest point in the last 48 hours came at 09:00 UTC, averaging 1 players.
How does [SEA] morroc101 rank against other Rust servers?
On player hours for the past week, [SEA] morroc101 sits at #7,394, which puts it inside the top 33% of every ranked server.
Operator and location
How reliably does [SEA] morroc101 stay online?
As recorded now, [SEA] morroc101 is not reachable, the last contact having been 6 hours ago. The uptime it reports puts its last restart about 57 minutes ago. 6 of 24 hours in the last 1 full day were up time, 25% of the total. 27 October 2026 is when Rust Server Trends first recorded it.
How well does [SEA] morroc101 perform under load?
The 48-hour average is 226 server fps; 188 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 103,977. Its highest memory use was 2,691 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [SEA] morroc101 run from?
The name of [SEA] morroc101 points to Asia, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 124.120.156.147:28015.
What build of Rust does [SEA] morroc101 use?
Rust network protocol 2635 and build 168909 on Windows is what [SEA] morroc101 runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does [SEA] morroc101 wipe, and on which days?
No wipe schedule is kept by [SEA] morroc101, which makes a new world every few hours. None of those resets counts as a wipe.
Tags
What do the server tags on [SEA] morroc101 mean?
Tags published by [SEA] morroc101 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp350 (Max players): Slots: 350; ts12 (Group limit): Teams are capped at 12 players; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [SEA] morroc101 appear?
The Rust Server Trends lists that take in [SEA] morroc101 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto [SEA] morroc101?
Enter client.connect 124.120.156.147:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.