Rust Server TrendsSeismic network · station log
Recording Stations11,847 Players92,510 Active3,855 Wipes · 3 h385 48 h

Station XX-16000 · no signal

DTHS SIB

Offline 122.37.38.220:28015 checked 25d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,000
top 71%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-16000 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 4 Oct, 09:22 UTC25d ago M0.0steady 0 – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
470/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
451/ 475
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 286 on average
847/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
58/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 270 on average
950/ 250
Rustoria.co - US Main NA · groups of 16+ · weekly · 236 on average
26/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on DTHS SIB?

DTHS SIB uses a procedural map, which the game generates.

Which settings and rules apply on DTHS SIB?

No gather rate appears in the name of DTHS SIB. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on DTHS SIB right now?

No players are recorded on DTHS SIB at this moment; it is offline, and the last sighting was 25 days 5 hours ago.

How does DTHS SIB rank against other Rust servers?

The last seven days of player hours place DTHS SIB at #16,000, in the top 71% of all ranked servers.

Operator and location

How reliably does DTHS SIB stay online?

DTHS SIB is down at the moment; the last recorded contact was 25 days 5 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 4 October 2026 is when Rust Server Trends first recorded it.

Where in the world is DTHS SIB hosted?

A region is not published by DTHS SIB. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 122.37.38.220:28015 is the address it uses.

Which Rust version is DTHS SIB running?

On Windows, DTHS SIB runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on DTHS SIB?

0 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

On what timetable does DTHS SIB run its wipes?

On record so far are too few of DTHS SIB's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 25 days 5 hours.

Server tags

What do the server tags on DTHS SIB mean?

The game's server browser reads the tags DTHS SIB publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does DTHS SIB appear?

You will find DTHS SIB on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto DTHS SIB?

To join, enter client.connect 122.37.38.220:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.