Station XX-12001 · no signal
Name of Server as Shown on the Client Server List
Offline 122.203.244.92:28015 checked 23d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,001
- top 53%
- Last wipe
- 23d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List uses a procedural map, which the game generates.
Which settings and rules apply on Name of Server as Shown on the Client Server List?
You will find no gather rate in the name of Name of Server as Shown on the Client Server List. At the game's default, groups can have up to 8 players. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Name of Server as Shown on the Client Server List?
Name of Server as Shown on the Client Server List is not responding at this moment and is offline, last seen 23 days 16 hours ago.
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
Over the last seven days, Name of Server as Shown on the Client Server List recorded enough player hours to reach #12,001 worldwide, placing it in the top 53% of all ranked servers.
Server facts
How reliably does Name of Server as Shown on the Client Server List stay online?
As recorded now, Name of Server as Shown on the Client Server List is not reachable, the last contact having been 23 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 5 October 2026.
Which region does Name of Server as Shown on the Client Server List run from?
No region is published by Name of Server as Shown on the Client Server List. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 122.203.244.92:28015.
Which Rust version is Name of Server as Shown on the Client Server List running?
Rust network protocol 2634 and build 166652 on Windows is what Name of Server as Shown on the Client Server List runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Name of Server as Shown on the Client Server List run its wipes?
On record so far are too few of Name of Server as Shown on the Client Server List's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 23 days 23 hours.
Tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?
You will find Name of Server as Shown on the Client Server List on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto Name of Server as Shown on the Client Server List?
You can connect by pressing F1 in Rust and typing client.connect 122.203.244.92:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.