Station XX-7605 · no signal
Test server 2
Offline 122.199.5.224:28017 checked 8h ago
- Players now
- 1/ ?
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 1
- peak 1
- Rank
- #7,605
- top 34%
- No wipes
- resets
- 5 new worlds this week: a reset every few hours, not a wipe schedule
- Next wipe
- –
- resets, no wipes
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of ? slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- −1into Wed 10:00 UTC
- Peak · 48 h
- 1most players in any hour
- Events picked
- 4wipes on this record, in red
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 34% of all ranked servers. Ranked on player hours over the last seven days.
World resets
a new world every few hours; none of these counts as a wipe| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 29 Oct, 07:07 UTC9h ago | – | – | – | – | – | 1 |
| Wed 28 Oct, 13:53 UTC1d ago | – | – | – | – | – | 1 |
| Wed 28 Oct, 02:11 UTC1d ago | – | – | – | – | – | 1 |
| Wed 28 Oct, 01:44 UTC1d ago | – | – | – | – | – | 1 |
| Tue 27 Oct, 05:54 UTC2d ago | – | – | – | – | – | 1 |
| Tue 20 Oct, 23:45 UTC8d ago | M0.0■steady | 1 | – | 6.3 days | 1 | |
| Tue 20 Oct, 11:55 UTC9d ago | M0.0■steady | 1 | – | 0.5 days | 1 | |
| Tue 13 Oct, 08:19 UTC16d ago | M0.0▲rising | 1 | – | 7.1 days | 0 | |
| Thu 1 Oct, 17:41 UTC FW27d ago | – | – | – | – | 11.6 days | 1 |
| Tue 29 Sep, 04:38 UTC30d ago | M0.0■steady | 1 | held half | 2.5 days | 1 | |
| Mon 28 Sep, 04:43 UTC31d ago | M0.0■steady | 1 | – | 1 days | 1 | |
| Mon 28 Sep, 03:05 UTC31d ago | – | – | – | – | – | 1 |
| Mon 28 Sep, 02:45 UTC31d ago | – | – | – | – | – | 1 |
| Sun 27 Sep, 22:05 UTC31d ago | M0.0■steady | 1 | – | 0.3 days | 1 | |
| Sun 27 Sep, 11:26 UTC32d ago | – | – | – | – | – | 1 |
| Sun 27 Sep, 10:52 UTC32d ago | M0.0▲rising | 1 | – | 0.5 days | 0 | |
| Thu 24 Sep, 08:46 UTC35d ago | – | – | – | – | – | 0 |
| Thu 24 Sep, 07:10 UTC35d ago | – | – | – | – | – | 1 |
| Thu 24 Sep, 04:08 UTC35d ago | M0.0▲rising | 1 | – | 3.3 days | 0 | |
| Wed 23 Sep, 06:42 UTC36d ago | – | – | – | – | – | 1 |
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Test server 2?
The map on Test server 2 is procedural, produced by the game.
Which settings and rules apply on Test server 2?
The name of Test server 2 gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Test server 2 right now?
Test server 2 is not responding at this moment and is offline, last seen 8 hours ago. The seven-day average is 1 players, with a peak of 1. The busiest point in the last 48 hours came at 09:00 UTC, averaging 1 players.
How does Test server 2 rank against other Rust servers?
On player hours for the past week, Test server 2 sits at #7,605, which puts it inside the top 34% of every ranked server.
Server facts
How reliably does Test server 2 stay online?
As recorded now, Test server 2 is not reachable, the last contact having been 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 13, or 8% of the time. Its earliest appearance in the records of Rust Server Trends dates to 17 September 2026.
Where in the world is Test server 2 hosted?
Nothing about a region comes from Test server 2. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 122.199.5.224:28017.
Which Rust version is Test server 2 running?
On Windows, Test server 2 runs Rust network protocol 2635 and build 169621. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Test server 2 wipe, and on which days?
No wipe schedule is kept by Test server 2, which makes a new world every few hours. None of those resets counts as a wipe.
Server tags
What do the server tags on Test server 2 mean?
These are the tags Test server 2 publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp0 (Max players): Slots: 0; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs169621 (Build): The game build is 169621; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Test server 2 appear?
The Rust Server Trends lists that take in Test server 2 are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Join the server
How do you connect to Test server 2?
To join, enter client.connect 122.199.5.224:28017 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.